"vertexlitgeneric"
{
	"$basetexture" "building_template/building_template028d"
	"$surfaceprop"  "concrete"
	"$detail" "detail\plaster_detail_01"
	"$detailscale" "8.283"
	"$detailblendfactor" 1.2
	"$detailblendmode" "0"

	"$envmap" "env_cubemap"
	"$basealphaenvmapmask" 1
	"$envmapcontrast" 1
	"$envmapsaturation" 1
	"$envmaptint" "[ .6 .6 .6]"
	"vertexlitgeneric_dx8"
	{
		"$envmaptint" "[.2 .2 .2]"
	} 
}
