Water
{
	"<dx90"
	{
		"$fallbackmaterial" "nature/water_riverbed01_dx8"
	}
"$forceexpensive" 1
$scroll1 "{ 1 3 }"
$scroll2 "{ 5 2 }"
"$surfaceprop" "water"
$normalmap "liquids/water_river_normal_sharp"
"$bumpmap" "nature/water_frame01_dudv"
$reflecttexture _rt_WaterReflection
$reflectamount "0.2"
$reflecttint "{ 128 147 135 }"
$reflectentities 1
"$refracttexture" "_rt_WaterRefraction"
$refract 1
$refractamount "0.5"
$refracttint "{ 97 132 70 }"
$abovewater 1
$bottommaterial "nature3/water_moska_beneath"
$fogenable 1
$fogstart 0
$fogend 128
$envmap env_cubemap

$fogcolor "{ 23 32 10 }"
"%compilewater" 1
"%tooltexture" "nature/water_frame01_normal"
	"Proxies"
	{
		"TextureScroll"
		{
			"texturescrollvar" "$bumptransform"
			"texturescrollrate" .05
			"texturescrollangle" 3.00
		}
		"WaterLOD"
		{
		}
			
	}

}
