Water
{
	"<dx90"
	{
		"$fallbackmaterial" "nature/water_riverbed01_dx8"
	}

$scroll1 "{ 1 3 }"
$scroll2 "{ 5 2 }"
$normalmap "liquids/water_river_normal_sharp"
$refract 1
$refractamount "1"
$refracttint "{ 97 132 70 }"
"$refracttexture" "_rt_WaterRefraction"
"$forceexpensive" 1
$abovewater 0
$fogenable 1
$fogstart -256.00
$fogend 170
$lightmapwaterfog 0
$underwateroverlay effects\water_warp01
"$bumpmap" "nature/water_frame01_dudv"

$fogcolor "{ 23 32 10 }"
"%compilewater" 1
"%tooltexture" "nature/water_frame01_normal"
	"Proxies"
	{
		"TextureScroll"
		{
			"texturescrollvar" "$bumptransform"
			"texturescrollrate" .05
			"texturescrollangle" 3.00
		}
	}
}
