


CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\oldfactory.vmf
Map revision 3
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\oldfactory.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (55912 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 64 texinfos to 49
Reduced 8 texdatas to 8 (191 bytes to 191)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\oldfactory.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\oldfactory.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\oldfactory.prt
  80 portalclusters
 141 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 1986
Average clusters visible: 24
Building PAS...
Average clusters audible: 58
visdatasize:2270  compressed from 2560
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\oldfactory.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\oldfactory.bsp
Loaded alpha texture materials\models\props\de_nuke\hr_nuke\chainlink_fence_001\chainlink_fence_wire_001_mip0.vtf
337 faces
57668 square feet [8304273.00 square inches]
10 Displacements
7082 Square Feet [1019851.31 Square Inches]
337 patches before subdivision
4519 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 200070, max 193
transfer lists:   1.5 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(39142, 32130, 27220)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(5526, 4451, 3757)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(933, 772, 673)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(186, 152, 131)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(38, 31, 27)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(8, 7, 6)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(2, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0007 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   1/1024           48/49152    ( 0.1%) 
brushes                152/8192         1824/98304    ( 1.9%) 
brushsides            1105/65536        8840/524288   ( 1.7%) 
planes                 484/65536        9680/1310720  ( 0.7%) 
vertexes               658/65536        7896/786432   ( 1.0%) 
nodes                  267/65536        8544/2097152  ( 0.4%) 
texinfos                49/12288        3528/884736   ( 0.4%) 
texdata                  8/2048          256/65536    ( 0.4%) 
dispinfos               10/0            1760/0        ( 0.0%) 
disp_verts             810/0           16200/0        ( 0.0%) 
disp_tris             1280/0            2560/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples       24288/0           24288/0        ( 0.0%) 
faces                  337/65536       18872/3670016  ( 0.5%) 
hdr faces              337/65536       18872/3670016  ( 0.5%) 
origfaces              245/65536       13720/3670016  ( 0.4%) 
facebrushes            138/0             276/0        ( 0.0%) 
facebrushlists         337/0            1348/0        ( 0.0%) 
leaves                 269/65536        8608/2097152  ( 0.4%) 
leaffaces              343/65536         686/131072   ( 0.5%) 
leafbrushes            445/65536         890/131072   ( 0.7%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges             2546/512000      10184/2048000  ( 0.5%) 
edges                 1513/256000       6052/1024000  ( 0.6%) 
LDR worldlights          0/8192            0/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips             33/32768         330/327680   ( 0.1%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices           489/65536         978/131072   ( 0.7%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]      155744/0        ( 0.0%) 
visdata               [variable]        2270/16777216 ( 0.0%) 
entdata               [variable]        1243/393216   ( 0.3%) 
LDR ambient table      269/65536        1076/262144   ( 0.4%) 
HDR ambient table      269/65536        1076/262144   ( 0.4%) 
LDR leaf ambient       269/65536        7532/1835008  ( 0.4%) 
HDR leaf ambient       757/65536       21196/1835008  ( 1.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/682      ( 0.1%) 
pakfile               [variable]      278202/0        ( 0.0%) 
physics               [variable]       55912/4194304  ( 1.3%) 
physics terrain       [variable]        2702/1048576  ( 0.3%) 

Level flags = 1e

Total triangle count: 892
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\oldfactory.bsp
8 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\oldfactory.vmf
Map revision 7
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 72 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\oldfactory.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (105960 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 136 texinfos to 104
Reduced 8 texdatas to 8 (191 bytes to 191)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\oldfactory.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\oldfactory.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\oldfactory.prt
 155 portalclusters
 301 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 14 visible clusters (0.00%)
Total clusters visible: 7645
Average clusters visible: 49
Building PAS...
Average clusters audible: 135
visdatasize:7384  compressed from 7440
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\oldfactory.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\oldfactory.bsp
Loaded alpha texture materials\models\props\de_nuke\hr_nuke\chainlink_fence_001\chainlink_fence_wire_001_mip0.vtf
705 faces
108760 square feet [15661568.00 square inches]
10 Displacements
8219 Square Feet [1183549.50 Square Inches]
705 patches before subdivision
8867 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 609868, max 284
transfer lists:   4.7 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(89679, 72761, 60651)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(18941, 14931, 12109)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(4511, 3541, 2868)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(1187, 927, 749)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(328, 255, 207)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(95, 74, 60)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(29, 22, 18)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(9, 7, 6)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(3, 2, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0021 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   1/1024           48/49152    ( 0.1%) 
brushes                294/8192         3528/98304    ( 3.6%) 
brushsides            2110/65536       16880/524288   ( 3.2%) 
planes                 730/65536       14600/1310720  ( 1.1%) 
vertexes              1315/65536       15780/786432   ( 2.0%) 
nodes                  463/65536       14816/2097152  ( 0.7%) 
texinfos               104/12288        7488/884736   ( 0.8%) 
texdata                  8/2048          256/65536    ( 0.4%) 
dispinfos               10/0            1760/0        ( 0.0%) 
disp_verts             810/0           16200/0        ( 0.0%) 
disp_tris             1280/0            2560/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples       27552/0           27552/0        ( 0.0%) 
faces                  705/65536       39480/3670016  ( 1.1%) 
hdr faces              705/65536       39480/3670016  ( 1.1%) 
origfaces              517/65536       28952/3670016  ( 0.8%) 
facebrushes            369/0             738/0        ( 0.0%) 
facebrushlists         705/0            2820/0        ( 0.0%) 
leaves                 465/65536       14880/2097152  ( 0.7%) 
leaffaces              727/65536        1454/131072   ( 1.1%) 
leafbrushes            752/65536        1504/131072   ( 1.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges             5412/512000      21648/2048000  ( 1.1%) 
edges                 3257/256000      13028/1024000  ( 1.3%) 
LDR worldlights          0/8192            0/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips             84/32768         840/327680   ( 0.3%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          1338/65536        2676/131072   ( 2.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]      309064/0        ( 0.0%) 
visdata               [variable]        7384/16777216 ( 0.0%) 
entdata               [variable]        1243/393216   ( 0.3%) 
LDR ambient table      465/65536        1860/262144   ( 0.7%) 
HDR ambient table      465/65536        1860/262144   ( 0.7%) 
LDR leaf ambient       465/65536       13020/1835008  ( 0.7%) 
HDR leaf ambient      1473/65536       41244/1835008  ( 2.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/778      ( 0.1%) 
pakfile               [variable]      323870/0        ( 0.0%) 
physics               [variable]      105960/4194304  ( 2.5%) 
physics terrain       [variable]        2520/1048576  ( 0.2%) 

Level flags = 1e

Total triangle count: 1934
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\oldfactory.bsp
13 seconds elapsed
