


materialPath: d:\program files\valve\steam\steamapps\eddieltthephantom\half-life 2 deathmatch\hl2mp\materials
Loading D:\Program Files\Valve\Steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity infodecal (4331.75 6680.00 -8517.70) leaked!

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0, 7680.0, -4896.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0, 8192.0, -4896.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9728.0, 7168.0, -8712.0)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9728.0, 7168.0, -1080.0)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9728.0, 8192.0, -4896.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10240.0, 6656.0, -8712.0)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10240.0, 6656.0, -1080.0)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0, 6656.0, -4896.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 

*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (1)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
material "skybox/sky_day05_01rt" not found
Can't load skybox file skybox/sky_day05_01 to build the default cubemap!
No such variable "$hdrbasetexture" for material "___error"
Can't load skybox file skybox/sky_day05_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (12107 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 20 texinfos to 16
Reduced 4 texdatas to 4 (93 bytes to 93)
Writing D:\Program Files\Valve\Steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.bsp
1 second elapsed



2 threads
reading d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.bsp
reading d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.prt
LoadPortals: couldn't read d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.prt



[Reading texlights from 'lights.rad']
[0 texlights parsed from 'lights.rad']

Loading d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.bsp
No vis information, direct lighting only.
7004 faces
15581902 square feet [2243793920.00 square inches]
0 displacements
0 square feet [0.00 square inches]
0 direct lights
0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<1.1015 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   1/1024           48/49152    ( 0.1%) 
brushes                 34/8192          408/98304    ( 0.4%) 
brushsides             204/65536        1632/524288   ( 0.3%) 
planes                 192/65536        3840/1310720  ( 0.3%) 
vertexes              7341/65536       88092/786432   (11.2%) 
nodes                 2104/65536       67328/2097152  ( 3.2%) 
texinfos                16/12288        1152/884736   ( 0.1%) 
texdata                  4/2048          128/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                 7004/65536      392224/3670016  (10.7%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces              104/65536        5824/3670016  ( 0.2%) 
leaves                2106/65536       67392/2097152  ( 3.2%) 
leaffaces             7059/65536       14118/131072   (10.8%) 
leafbrushes            816/65536        1632/131072   ( 1.2%) 
areas                    2/256            16/2048     ( 0.8%) 
surfedges            28865/512000     115460/2048000  ( 5.6%) 
edges                14600/256000      58400/1024000  ( 5.7%) 
LDR worldlights          0/8192            0/720896   ( 0.0%) 
HDR worldlights          0/8192            0/720896   ( 0.0%) 
waterstrips             43/32768         430/327680   ( 0.1%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices           561/65536        1122/131072   ( 0.9%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/512             0/180224   ( 0.0%) 
LDR lightdata         [variable]    12552180/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]           0/16777216 ( 0.0%) 
entdata               [variable]         933/393216   ( 0.2%) 
LDR leaf ambient      2106/65536       50544/1572864  ( 3.2%) 
HDR leaf ambient         0/65536           0/1572864  ( 0.0%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]          26/0        ( 0.0%) 

Level flags = 0

Win32 Specific Data:
physics               [variable]       12107/4194304  ( 0.3%) 
==== Total Win32 BSP file data space used: 13435038 bytes ====

Total triangle count: 14441
Writing d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.bsp
33 seconds elapsed



materialPath: d:\program files\valve\steam\steamapps\eddieltthephantom\half-life 2 deathmatch\hl2mp\materials
Loading D:\Program Files\Valve\Steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.vmf
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity infodecal (4300.52 6808.78 -8576.00) leaked!

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0, 7680.0, -3768.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0, 8192.0, -3768.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9728.0, 7168.0, -8712.0)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9728.0, 7168.0, 48.0)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9728.0, 8192.0, -3768.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10240.0, 6656.0, -8712.0)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10240.0, 6656.0, 48.0)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0, 6656.0, -3768.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 

*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
material "skybox/sky_day05_01rt" not found
Can't load skybox file skybox/sky_day05_01 to build the default cubemap!
No such variable "$hdrbasetexture" for material "___error"
Can't load skybox file skybox/sky_day05_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (14203 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 20 texinfos to 16
Reduced 4 texdatas to 4 (93 bytes to 93)
Writing D:\Program Files\Valve\Steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.bsp
1 second elapsed



2 threads
reading d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.bsp
reading d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.prt
LoadPortals: couldn't read d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.prt



[Reading texlights from 'lights.rad']
[0 texlights parsed from 'lights.rad']

Loading d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.bsp
No vis information, direct lighting only.
7075 faces
15909015 square feet [2290898176.00 square inches]
0 displacements
0 square feet [0.00 square inches]
0 direct lights
0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.5634 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   1/1024           48/49152    ( 0.1%) 
brushes                 40/8192          480/98304    ( 0.5%) 
brushsides             240/65536        1920/524288   ( 0.4%) 
planes                 214/65536        4280/1310720  ( 0.3%) 
vertexes              7419/65536       89028/786432   (11.3%) 
nodes                 2185/65536       69920/2097152  ( 3.3%) 
texinfos                16/12288        1152/884736   ( 0.1%) 
texdata                  4/2048          128/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                 7075/65536      396200/3670016  (10.8%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces              128/65536        7168/3670016  ( 0.2%) 
leaves                2187/65536       69984/2097152  ( 3.3%) 
leaffaces             7131/65536       14262/131072   (10.9%) 
leafbrushes            846/65536        1692/131072   ( 1.3%) 
areas                    2/256            16/2048     ( 0.8%) 
surfedges            29251/512000     117004/2048000  ( 5.7%) 
edges                14809/256000      59236/1024000  ( 5.8%) 
LDR worldlights          0/8192            0/720896   ( 0.0%) 
HDR worldlights          0/8192            0/720896   ( 0.0%) 
waterstrips             44/32768         440/327680   ( 0.1%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices           573/65536        1146/131072   ( 0.9%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/512             0/180224   ( 0.0%) 
LDR lightdata         [variable]    12552180/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]           0/16777216 ( 0.0%) 
entdata               [variable]        1113/393216   ( 0.3%) 
LDR leaf ambient      2187/65536       52488/1572864  ( 3.3%) 
HDR leaf ambient         0/65536           0/1572864  ( 0.0%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]          26/0        ( 0.0%) 

Level flags = 0

Win32 Specific Data:
physics               [variable]       14203/4194304  ( 0.3%) 
==== Total Win32 BSP file data space used: 13454116 bytes ====

Total triangle count: 14589
Writing d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.bsp
32 seconds elapsed



materialPath: d:\program files\valve\steam\steamapps\eddieltthephantom\half-life 2\hl2\materials
Loading D:\Program Files\Valve\Steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Could not locate 'GameData' key in d:\program files\valve\steam\steamapps\eddieltthephantom\half-life 2\hl2\gameinfo.txt
Patching WVT material: maps/flatsand/nature/blendsandsand008b_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity infodecal (4736.00 6318.20 -8535.35) leaked!

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0 7680.0 -3768.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0 8192.0 -3768.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9728.0 7168.0 -8712.0)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9728.0 7168.0 48.0)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9728.0 8192.0 -3768.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10240.0 6656.0 -8712.0)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10240.0 6656.0 48.0)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0 6656.0 -3768.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 

*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
material "skybox/sky_day05_01rt" not found.
Can't load skybox file skybox/sky_day05_01 to build the default cubemap!
Can't load skybox file skybox/sky_day05_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (14955 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 26 texinfos to 19
Reduced 6 texdatas to 5 (161 bytes to 136)
Writing D:\Program Files\Valve\Steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.bsp
6 seconds elapsed



2 threads
reading d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.bsp
reading d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.prt
LoadPortals: couldn't read d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.prt



[Reading texlights from 'lights.rad']
[0 texlights parsed from 'lights.rad']

Loading d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.bsp
No vis information, direct lighting only.
7080 faces
15909251 square feet [2290932224.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
0 direct lights
0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<9.0458 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   1/1024           48/49152    ( 0.1%) 
brushes                 42/8192          504/98304    ( 0.5%) 
brushsides             252/65536        2016/524288   ( 0.4%) 
planes                 222/65536        4440/1310720  ( 0.3%) 
vertexes              7427/65536       89124/786432   (11.3%) 
nodes                 2186/65536       69952/2097152  ( 3.3%) 
texinfos                19/12288        1368/884736   ( 0.2%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                 7080/65536      396480/3670016  (10.8%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces              133/65536        7448/3670016  ( 0.2%) 
leaves                2188/65536       70016/2097152  ( 3.3%) 
leaffaces             7134/65536       14268/131072   (10.9%) 
leafbrushes            847/65536        1694/131072   ( 1.3%) 
areas                    2/256            16/2048     ( 0.8%) 
surfedges            29295/512000     117180/2048000  ( 5.7%) 
edges                14838/256000      59352/1024000  ( 5.8%) 
LDR worldlights          0/8192            0/720896   ( 0.0%) 
HDR worldlights          0/8192            0/720896   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips             48/32768         480/327680   ( 0.1%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices           636/65536        1272/131072   ( 1.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/512             0/180224   ( 0.0%) 
LDR lightdata         [variable]    12555004/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]           0/16777216 ( 0.0%) 
entdata               [variable]        2962/393216   ( 0.8%) 
LDR ambient table     2188/65536        8752/262144   ( 3.3%) 
HDR ambient table     2188/65536        8752/262144   ( 3.3%) 
LDR leaf ambient      1316/65536       36848/1835008  ( 2.0%) 
HDR leaf ambient      2188/65536       61264/1835008  ( 3.3%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]         652/0        ( 0.0%) 
physics               [variable]       14955/4194304  ( 0.4%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 0

Total triangle count: 14603
Writing d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.bsp
1 minute, 52 seconds elapsed



materialPath: d:\program files\valve\steam\steamapps\eddieltthephantom\half-life 2 deathmatch\hl2mp\materials
Loading D:\Program Files\Valve\Steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.vmf
material "tools/toolsskybox2d" not found
Material not found!: TOOLS/TOOLSSKYBOX2D
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9Brush 21621: WARNING, microbrush
.Brush 5367: WARNING, microbrush
..10**** leaked ****
Entity infodecal (4736.00 6318.20 -8535.35) leaked!

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0, 7680.0, -3768.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0, 8192.0, -3768.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9728.0, 7168.0, -8712.0)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9728.0, 7168.0, 48.0)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9728.0, 8192.0, -3768.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10240.0, 6656.0, -8712.0)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10240.0, 6656.0, 48.0)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0, 6656.0, -3768.0)
Leaf 0 contents: 
Leaf 1 contents: CONTENTS_SOLID 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: 

*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (1)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day03_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.

No such variable "$hdrbasetexture" for material "skybox/sky_day03_01rt"
Can't load skybox file skybox/sky_day03_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (26184 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 33 texinfos to 30
Reduced 8 texdatas to 7 (210 bytes to 159)
Writing D:\Program Files\Valve\Steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.bsp
2 seconds elapsed



2 threads
reading d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.bsp
reading d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.prt
LoadPortals: couldn't read d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.prt



[Reading texlights from 'lights.rad']
[0 texlights parsed from 'lights.rad']

Loading d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.bsp
No vis information, direct lighting only.
7161 faces
15909612 square feet [2290984192.00 square inches]
0 displacements
0 square feet [0.00 square inches]
0 direct lights
0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<19.7314 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                248/8192         2976/98304    ( 3.0%) 
brushsides            2407/65536       19256/524288   ( 3.7%) 
planes                 446/65536        8920/1310720  ( 0.7%) 
vertexes              7585/65536       91020/786432   (11.6%) 
nodes                 2230/65536       71360/2097152  ( 3.4%) 
texinfos                30/12288        2160/884736   ( 0.2%) 
texdata                  7/2048          224/65536    ( 0.3%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                 7161/65536      401016/3670016  (10.9%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces              184/65536       10304/3670016  ( 0.3%) 
leaves                2233/65536       71456/2097152  ( 3.4%) 
leaffaces             7220/65536       14440/131072   (11.0%) 
leafbrushes            889/65536        1778/131072   ( 1.4%) 
areas                    2/256            16/2048     ( 0.8%) 
surfedges            29865/512000     119460/2048000  ( 5.8%) 
edges                15165/256000      60660/1024000  ( 5.9%) 
LDR worldlights          0/8192            0/720896   ( 0.0%) 
HDR worldlights          0/8192            0/720896   ( 0.0%) 
waterstrips             55/32768         550/327680   ( 0.2%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices           738/65536        1476/131072   ( 1.1%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/512             0/180224   ( 0.0%) 
LDR lightdata         [variable]    50050276/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]           0/16777216 ( 0.0%) 
entdata               [variable]        2863/393216   ( 0.7%) 
LDR leaf ambient      2233/65536       53592/1572864  ( 3.4%) 
HDR leaf ambient         0/65536           0/1572864  ( 0.0%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       20314/0        ( 0.0%) 

Level flags = 0

Win32 Specific Data:
physics               [variable]       26184/4194304  ( 0.6%) 
==== Total Win32 BSP file data space used: 51030399 bytes ====

Total triangle count: 14814
Writing d:\program files\valve\steam\steamapps\eddieltthephantom\sourcesdk_content\hl2mp\mapsrc\flatsand.bsp
1 minute, 35 seconds elapsed
