


CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.vmf
Map revision 1
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (6525 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 9 texinfos to 5
Reduced 4 texdatas to 4 (82 bytes to 82)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt
   6 portalclusters
   5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 28
Average clusters visible: 4
Building PAS...
Average clusters audible: 6
visdatasize:64  compressed from 96
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
56 faces
37006 square feet [5328896.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
56 patches before subdivision
2480 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(9811, 9631, 9630)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(4403, 4312, 4311)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(1035, 1011, 1011)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(302, 294, 294)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(88, 86, 86)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(27, 26, 26)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(8, 8, 8)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(2, 2, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   1/1024           48/49152    ( 0.1%) 
brushes                 18/8192          216/98304    ( 0.2%) 
brushsides             108/65536         864/524288   ( 0.2%) 
planes                  56/65536        1120/1310720  ( 0.1%) 
vertexes                67/65536         804/786432   ( 0.1%) 
nodes                   39/65536        1248/2097152  ( 0.1%) 
texinfos                 5/12288         360/884736   ( 0.0%) 
texdata                  4/2048          128/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   56/65536        3136/3670016  ( 0.1%) 
hdr faces               56/65536        3136/3670016  ( 0.1%) 
origfaces               34/65536        1904/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          56/0             224/0        ( 0.0%) 
leaves                  41/65536        1312/2097152  ( 0.1%) 
leaffaces               56/65536         112/131072   ( 0.1%) 
leafbrushes             40/65536          80/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              376/512000       1504/2048000  ( 0.1%) 
edges                  209/256000        836/1024000  ( 0.1%) 
LDR worldlights          0/8192            0/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]       64304/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2657/393216   ( 0.7%) 
LDR ambient table       41/65536         164/262144   ( 0.1%) 
HDR ambient table       41/65536         164/262144   ( 0.1%) 
LDR leaf ambient        41/65536        1148/1835008  ( 0.1%) 
HDR leaf ambient        62/65536        1736/1835008  ( 0.1%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        6525/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1e

Total triangle count: 128
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.vmf
Map revision 2
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7081 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 15 texinfos to 8
Reduced 5 texdatas to 5 (101 bytes to 101)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt
   6 portalclusters
   5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 28
Average clusters visible: 4
Building PAS...
Average clusters audible: 6
visdatasize:64  compressed from 96
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
47018 square feet [6770688.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(9811, 9631, 9630)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(4403, 4312, 4311)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(1035, 1011, 1011)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(302, 294, 294)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(88, 86, 86)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(27, 26, 26)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(8, 8, 8)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(2, 2, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0004 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  70/65536        1400/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces               62/65536        3472/3670016  ( 0.1%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          0/8192            0/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]       64304/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2849/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient        48/65536        1344/1835008  ( 0.1%) 
HDR leaf ambient       113/65536        3164/1835008  ( 0.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7081/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1e

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.vmf
Map revision 3
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7081 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 15 texinfos to 8
Reduced 5 texdatas to 5 (101 bytes to 101)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt
   6 portalclusters
   5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 28
Average clusters visible: 4
Building PAS...
Average clusters audible: 6
visdatasize:64  compressed from 96
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
47018 square feet [6770688.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(9811, 9631, 9631)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(4404, 4312, 4311)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(1035, 1011, 1011)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(302, 294, 294)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(88, 86, 86)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(27, 26, 26)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(8, 8, 8)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(2, 2, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  70/65536        1400/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces               62/65536        3472/3670016  ( 0.1%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          0/8192            0/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]       64304/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2851/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient        48/65536        1344/1835008  ( 0.1%) 
HDR leaf ambient       113/65536        3164/1835008  ( 0.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7081/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1e

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.vmf
Map revision 4
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7082 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 14 texinfos to 8
Reduced 5 texdatas to 5 (101 bytes to 101)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt
   6 portalclusters
   5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 28
Average clusters visible: 4
Building PAS...
Average clusters audible: 6
visdatasize:64  compressed from 96
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(14481, 14231, 14231)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(6338, 6211, 6210)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(1505, 1472, 1472)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(440, 429, 428)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(129, 125, 125)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(39, 38, 38)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(12, 11, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(4, 4, 4)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces               62/65536        3472/3670016  ( 0.1%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          0/8192            0/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]       64304/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2850/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient        48/65536        1344/1835008  ( 0.1%) 
HDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1e

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.vmf
Map revision 6
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7082 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 14 texinfos to 8
Reduced 5 texdatas to 5 (101 bytes to 101)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt
   6 portalclusters
   5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 28
Average clusters visible: 4
Building PAS...
Average clusters audible: 6
visdatasize:64  compressed from 96
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(14470, 14220, 14220)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(6334, 6206, 6205)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(1504, 1471, 1470)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(440, 428, 428)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(129, 125, 125)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(39, 38, 38)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(12, 11, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(4, 4, 4)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces               62/65536        3472/3670016  ( 0.1%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          0/8192            0/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]       64304/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2843/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient        48/65536        1344/1835008  ( 0.1%) 
HDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1e

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.vmf
Map revision 7
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7082 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 14 texinfos to 8
Reduced 5 texdatas to 5 (101 bytes to 101)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt
   6 portalclusters
   5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 28
Average clusters visible: 4
Building PAS...
Average clusters audible: 6
visdatasize:64  compressed from 96
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(14475, 14225, 14225)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(6336, 6208, 6207)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(1505, 1471, 1471)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(440, 428, 428)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(129, 125, 125)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(39, 38, 38)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(12, 11, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(4, 4, 4)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces               62/65536        3472/3670016  ( 0.1%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          0/8192            0/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]       64304/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2850/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient        48/65536        1344/1835008  ( 0.1%) 
HDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1e

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.vmf
Map revision 8
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7082 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 14 texinfos to 8
Reduced 5 texdatas to 5 (101 bytes to 101)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt
   6 portalclusters
   5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 28
Average clusters visible: 4
Building PAS...
Average clusters audible: 6
visdatasize:64  compressed from 96
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(14475, 14225, 14225)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(6336, 6208, 6207)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(1505, 1471, 1471)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(440, 428, 428)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(129, 125, 125)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(39, 38, 38)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(12, 11, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(4, 4, 4)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces               62/65536        3472/3670016  ( 0.1%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          0/8192            0/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]       64304/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2866/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient        48/65536        1344/1835008  ( 0.1%) 
HDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1e

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.vmf
Map revision 10
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7082 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 14 texinfos to 8
Reduced 5 texdatas to 5 (101 bytes to 101)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt
   6 portalclusters
   5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 28
Average clusters visible: 4
Building PAS...
Average clusters audible: 6
visdatasize:64  compressed from 96
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(14470, 14220, 14220)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(6334, 6206, 6205)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(1504, 1471, 1470)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(440, 428, 428)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(129, 125, 125)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(39, 38, 38)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(12, 11, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(4, 4, 4)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces               62/65536        3472/3670016  ( 0.1%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          0/8192            0/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]       64304/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2860/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient        48/65536        1344/1835008  ( 0.1%) 
HDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1e

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.vmf
Map revision 10
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7082 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 14 texinfos to 8
Reduced 5 texdatas to 5 (101 bytes to 101)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt
   6 portalclusters
   5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 28
Average clusters visible: 4
Building PAS...
Average clusters audible: 6
visdatasize:64  compressed from 96
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(14476, 14226, 14226)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(6336, 6209, 6208)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(1505, 1471, 1471)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(440, 428, 428)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(129, 125, 125)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(39, 38, 38)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(12, 11, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(4, 4, 4)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces               62/65536        3472/3670016  ( 0.1%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          0/8192            0/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]       64304/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2860/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient        48/65536        1344/1835008  ( 0.1%) 
HDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1e

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.vmf
Map revision 11
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7082 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 14 texinfos to 8
Reduced 5 texdatas to 5 (101 bytes to 101)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt
   6 portalclusters
   5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 28
Average clusters visible: 4
Building PAS...
Average clusters audible: 6
visdatasize:64  compressed from 96
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(14475, 14225, 14225)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(6336, 6208, 6207)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(1505, 1471, 1471)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(440, 428, 428)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(129, 125, 125)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(39, 38, 38)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(12, 11, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(4, 4, 4)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces               62/65536        3472/3670016  ( 0.1%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          0/8192            0/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]       64304/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2860/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient        48/65536        1344/1835008  ( 0.1%) 
HDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1e

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.vmf
Map revision 12
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7082 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 14 texinfos to 8
Reduced 5 texdatas to 5 (101 bytes to 101)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt
   6 portalclusters
   5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 28
Average clusters visible: 4
Building PAS...
Average clusters audible: 6
visdatasize:64  compressed from 96
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(14475, 14225, 14225)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(6336, 6208, 6207)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(1505, 1471, 1471)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(440, 428, 428)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(129, 125, 125)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(39, 38, 38)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(12, 11, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(4, 4, 4)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces               62/65536        3472/3670016  ( 0.1%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          0/8192            0/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]       64304/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2860/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient        48/65536        1344/1835008  ( 0.1%) 
HDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1e

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.vmf
Map revision 12
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7082 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 14 texinfos to 8
Reduced 5 texdatas to 5 (101 bytes to 101)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt
   6 portalclusters
   5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 28
Average clusters visible: 4
Building PAS...
Average clusters audible: 6
visdatasize:64  compressed from 96
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(14475, 14225, 14225)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(6336, 6208, 6207)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(1505, 1471, 1471)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(440, 428, 428)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(129, 125, 125)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(39, 38, 38)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(12, 11, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(4, 4, 4)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces               62/65536        3472/3670016  ( 0.1%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          0/8192            0/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]       64304/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2860/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient        48/65536        1344/1835008  ( 0.1%) 
HDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1e

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.vmf
Map revision 13
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7082 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 14 texinfos to 8
Reduced 5 texdatas to 5 (101 bytes to 101)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt
   6 portalclusters
   5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 28
Average clusters visible: 4
Building PAS...
Average clusters audible: 6
visdatasize:64  compressed from 96
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(14476, 14226, 14226)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(6336, 6209, 6208)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(1505, 1471, 1471)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(440, 428, 428)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(129, 125, 125)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(39, 38, 38)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(12, 11, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(4, 4, 4)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces               62/65536        3472/3670016  ( 0.1%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          0/8192            0/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]           0/0        ( 0.0%) 
HDR lightdata         [variable]       64304/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2860/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient        48/65536        1344/1835008  ( 0.1%) 
HDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1e

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.vmf
Map revision 15
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7082 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 14 texinfos to 8
Reduced 5 texdatas to 5 (101 bytes to 101)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt
   6 portalclusters
   5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 28
Average clusters visible: 4
Building PAS...
Average clusters audible: 6
visdatasize:64  compressed from 96
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(14468, 14218, 14218)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(6334, 6206, 6205)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(1504, 1471, 1470)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(439, 428, 428)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(129, 125, 125)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(39, 38, 38)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(12, 11, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(4, 4, 4)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          2/8192          200/819200   ( 0.0%) 
HDR worldlights          0/8192            0/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]       64304/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2856/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
HDR leaf ambient        48/65536        1344/1835008  ( 0.1%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1d

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
1 second elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(14467, 14217, 14217)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(6333, 6206, 6205)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(1504, 1470, 1470)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(439, 428, 428)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(129, 125, 125)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(39, 38, 38)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(12, 11, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(4, 4, 4)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces               62/65536        3472/3670016  ( 0.1%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          2/8192          200/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]       64304/0        ( 0.0%) 
HDR lightdata         [variable]       64304/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2856/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
HDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1f

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
1 second elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.vmf
Map revision 16
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7082 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 14 texinfos to 8
Reduced 5 texdatas to 5 (101 bytes to 101)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt
   6 portalclusters
   5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 28
Average clusters visible: 4
Building PAS...
Average clusters audible: 6
visdatasize:64  compressed from 96
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(30230, 30167, 30163)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(7832, 7784, 7782)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(2189, 2169, 2168)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(635, 628, 628)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(191, 188, 188)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(58, 57, 57)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(18, 17, 17)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(5, 5, 5)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(2, 2, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          2/8192          200/819200   ( 0.0%) 
HDR worldlights          0/8192            0/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]       64304/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2857/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
HDR leaf ambient        48/65536        1344/1835008  ( 0.1%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1d

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
2 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(30231, 30168, 30164)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(7833, 7785, 7783)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(2189, 2169, 2169)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(636, 628, 628)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(191, 188, 188)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(58, 57, 57)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(18, 17, 17)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(5, 5, 5)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(2, 2, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces               62/65536        3472/3670016  ( 0.1%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          2/8192          200/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]       64304/0        ( 0.0%) 
HDR lightdata         [variable]       64304/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2857/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
HDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1f

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
2 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.vmf
Map revision 17
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7082 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 14 texinfos to 8
Reduced 5 texdatas to 5 (101 bytes to 101)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt
   6 portalclusters
   5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 28
Average clusters visible: 4
Building PAS...
Average clusters audible: 6
visdatasize:64  compressed from 96
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(36818, 39353, 38089)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(9615, 10261, 9963)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(2676, 2844, 2756)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(777, 824, 799)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(233, 247, 239)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(71, 75, 72)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(22, 23, 22)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(7, 7, 7)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(2, 2, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0004 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          2/8192          200/819200   ( 0.0%) 
HDR worldlights          0/8192            0/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]       64304/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2858/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
HDR leaf ambient        48/65536        1344/1835008  ( 0.1%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1d

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
2 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(36818, 39353, 38089)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(9615, 10261, 9963)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(2676, 2844, 2756)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(777, 824, 799)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(233, 247, 239)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(71, 75, 72)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(22, 23, 22)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(7, 7, 7)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(2, 2, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces               62/65536        3472/3670016  ( 0.1%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          2/8192          200/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]       64304/0        ( 0.0%) 
HDR lightdata         [variable]       64304/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2858/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
HDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1f

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
2 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
materialPath: H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.vmf
Map revision 18
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7082 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 14 texinfos to 8
Reduced 5 texdatas to 5 (101 bytes to 101)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



4 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.prt
   6 portalclusters
   5 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 28
Average clusters visible: 4
Building PAS...
Average clusters audible: 6
visdatasize:64  compressed from 96
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(52797, 58644, 59572)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(13847, 15360, 15654)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(3845, 4247, 4320)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(1118, 1232, 1253)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(335, 368, 374)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(102, 112, 113)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(31, 34, 35)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(10, 11, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(3, 3, 3)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0003 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          2/8192          200/819200   ( 0.0%) 
HDR worldlights          0/8192            0/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]       64304/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2858/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
HDR leaf ambient        48/65536        1344/1835008  ( 0.1%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1d

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
2 seconds elapsed



[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
62 faces
66133 square feet [9523200.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
62 patches before subdivision
2486 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 117611, max 160
transfer lists:   0.9 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(52797, 58644, 59572)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(13847, 15360, 15654)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(3845, 4247, 4320)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(1118, 1232, 1253)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(335, 368, 374)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(102, 112, 113)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(31, 34, 35)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(10, 11, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(3, 3, 3)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0004 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   2/1024           96/49152    ( 0.2%) 
brushes                 19/8192          228/98304    ( 0.2%) 
brushsides             114/65536         912/524288   ( 0.2%) 
planes                  68/65536        1360/1310720  ( 0.1%) 
vertexes                75/65536         900/786432   ( 0.1%) 
nodes                   45/65536        1440/2097152  ( 0.1%) 
texinfos                 8/12288         576/884736   ( 0.1%) 
texdata                  5/2048          160/65536    ( 0.2%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_multiblend          0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   62/65536        3472/3670016  ( 0.1%) 
hdr faces               62/65536        3472/3670016  ( 0.1%) 
origfaces               40/65536        2240/3670016  ( 0.1%) 
facebrushes              0/0               0/0        ( 0.0%) 
facebrushlists          62/0             248/0        ( 0.0%) 
leaves                  48/65536        1536/2097152  ( 0.1%) 
leaffaces               62/65536         124/131072   ( 0.1%) 
leafbrushes             41/65536          82/131072   ( 0.1%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges              424/512000       1696/2048000  ( 0.1%) 
edges                  233/256000        932/1024000  ( 0.1%) 
LDR worldlights          2/8192          200/819200   ( 0.0%) 
HDR worldlights          2/8192          200/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/1024            0/360448   ( 0.0%) 
LDR lightdata         [variable]       64304/0        ( 0.0%) 
HDR lightdata         [variable]       64304/0        ( 0.0%) 
visdata               [variable]          64/16777216 ( 0.0%) 
entdata               [variable]        2858/393216   ( 0.7%) 
LDR ambient table       48/65536         192/262144   ( 0.1%) 
HDR ambient table       48/65536         192/262144   ( 0.1%) 
LDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
HDR leaf ambient       117/65536        3276/1835008  ( 0.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       74434/0        ( 0.0%) 
physics               [variable]        7082/4194304  ( 0.2%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 1f

Total triangle count: 140
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\soundtest.bsp
2 seconds elapsed
