


CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
materialPath: h:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.vmf
Map revision 21
Error! Variable "$texture3_bumpblendfactor" is multiply defined in material "frozenjail/snow_ground_4way"!
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity prop_static (1536.00 -1276.00 128.00) leaked!
Processing areas...WARNING: areaportal entity 121 (brush 28441) touches > 2 areas
WARNING: areaportal entity 121 (brush 28441) touches > 2 areas
WARNING: areaportal entity 122 (brush 28443) touches > 2 areas
WARNING: areaportal entity 122 (brush 28443) touches > 2 areas
done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 264 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (442208 bytes)
Error! To use model "models/de_armpit/computer.mdl"
      with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/de_armpit/computer.mdl"!
Error! To use model "models/de_armpit/computer_monitor.mdl"
      with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/de_armpit/computer_monitor.mdl"!



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
materialPath: h:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.vmf
Map revision 22
Error! Variable "$texture3_bumpblendfactor" is multiply defined in material "frozenjail/snow_ground_4way"!
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 264 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (442192 bytes)
Error! To use model "models/de_armpit/computer.mdl"
      with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/de_armpit/computer.mdl"!
Error! To use model "models/de_armpit/computer_monitor.mdl"
      with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/de_armpit/computer_monitor.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 747 texinfos to 590
Reduced 56 texdatas to 54 (1331 bytes to 1282)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
3 seconds elapsed



2 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt
 261 portalclusters
 523 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 138 visible clusters (0.00%)
Total clusters visible: 15471
Average clusters visible: 59
Building PAS...
Average clusters audible: 161
visdatasize:16550  compressed from 20880
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalbar001c.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
2550 faces
284462 square feet [40962568.00 square inches]
65 Displacements
19733 Square Feet [2841613.50 Square Inches]
2550 patches before subdivision
43634 patches after subdivision
61 direct lights
0...1...2...3...4...5.


CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
materialPath: h:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\de_frostjail.vmf
Map revision 22
Error! Variable "$texture3_bumpblendfactor" is multiply defined in material "frozenjail/snow_ground_4way"!
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 264 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\de_frostjail.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (442192 bytes)
Error! To use model "models/de_armpit/computer.mdl"
      with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/de_armpit/computer.mdl"!
Error! To use model "models/de_armpit/computer_monitor.mdl"
      with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/de_armpit/computer_monitor.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 747 texinfos to 590
Reduced 56 texdatas to 54 (1331 bytes to 1282)
Writing H:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\de_frostjail.bsp
3 seconds elapsed



2 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt
 261 portalclusters
 523 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 138 visible clusters (0.00%)
Total clusters visible: 15471
Average clusters visible: 59
Building PAS...
Average clusters audible: 161
visdatasize:16550  compressed from 20880
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
2550 faces
284462 square feet [40962568.00 square inches]
65 Displacements
19733 Square Feet [2841613.50 Square Inches]
2550 patches before subdivision
43634 patches after subdivision
61 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3868180, max 408
transfer lists:  29.5 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(541572, 475260, 344985)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(176375, 154624, 111669)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(63646, 55821, 40549)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(23394, 20491, 14957)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(8852, 7753, 5705)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(3389, 2969, 2202)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1317, 1155, 864)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(516, 454, 342)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(205, 180, 137)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(82, 72, 55)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(33, 29, 22)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(13, 12, 9)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(5, 5, 4)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(2, 2, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0305 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1294/8192        15528/98304    (15.8%) 
brushsides            8879/65536       71032/524288   (13.5%) 
planes                1944/65536       38880/1310720  ( 3.0%) 
vertexes              4086/65536       49032/786432   ( 6.2%) 
nodes                  741/65536       23712/2097152  ( 1.1%) 
texinfos               590/12288       42480/884736   ( 4.8%) 
texdata                 54/2048         1728/65536    ( 2.6%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2550/65536      142800/3670016  ( 3.9%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces             2153/65536      120568/3670016  ( 3.3%) 
facebrushes            547/0            1094/0        ( 0.0%) 
facebrushlists        2550/0           10200/0        ( 0.0%) 
leaves                 753/65536       24096/2097152  ( 1.1%) 
leaffaces             2859/65536        5718/131072   ( 4.4%) 
leafbrushes           1827/65536        3654/131072   ( 2.8%) 
areas                   11/1024           88/8192     ( 1.1%) 
surfedges            20924/512000      83696/2048000  ( 4.1%) 
edges                14239/256000      56956/1024000  ( 5.6%) 
LDR worldlights         61/8192         6100/819200   ( 0.7%) 
HDR worldlights          0/8192            0/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            344/32768        3440/327680   ( 1.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          7146/65536       14292/131072   (10.9%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1243152/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]       16550/16777216 ( 0.1%) 
entdata               [variable]       20782/393216   ( 5.3%) 
LDR ambient table      753/65536        3012/262144   ( 1.1%) 
HDR ambient table      753/65536        3012/262144   ( 1.1%) 
LDR leaf ambient      3491/65536       97748/1835008  ( 5.3%) 
HDR leaf ambient       753/65536       21084/1835008  ( 1.1%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/18442    ( 0.0%) 
pakfile               [variable]       74446/0        ( 0.0%) 
physics               [variable]      442192/4194304  (10.5%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 4

Total triangle count: 7207
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
4 minutes, 22 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
2550 faces
284462 square feet [40962568.00 square inches]
65 Displacements
19733 Square Feet [2841613.50 Square Inches]
2550 patches before subdivision
43634 patches after subdivision
61 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3868180, max 408
transfer lists:  29.5 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(541572, 475260, 344986)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(176375, 154624, 111669)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(63646, 55821, 40549)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(23394, 20491, 14957)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(8852, 7753, 5705)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(3389, 2969, 2202)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1317, 1155, 864)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(516, 454, 342)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(205, 180, 137)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(82, 72, 55)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(33, 29, 22)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(13, 12, 9)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(5, 5, 4)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(2, 2, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0213 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1294/8192        15528/98304    (15.8%) 
brushsides            8879/65536       71032/524288   (13.5%) 
planes                1944/65536       38880/1310720  ( 3.0%) 
vertexes              4086/65536       49032/786432   ( 6.2%) 
nodes                  741/65536       23712/2097152  ( 1.1%) 
texinfos               590/12288       42480/884736   ( 4.8%) 
texdata                 54/2048         1728/65536    ( 2.6%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2550/65536      142800/3670016  ( 3.9%) 
hdr faces             2550/65536      142800/3670016  ( 3.9%) 
origfaces             2153/65536      120568/3670016  ( 3.3%) 
facebrushes            547/0            1094/0        ( 0.0%) 
facebrushlists        2550/0           10200/0        ( 0.0%) 
leaves                 753/65536       24096/2097152  ( 1.1%) 
leaffaces             2859/65536        5718/131072   ( 4.4%) 
leafbrushes           1827/65536        3654/131072   ( 2.8%) 
areas                   11/1024           88/8192     ( 1.1%) 
surfedges            20924/512000      83696/2048000  ( 4.1%) 
edges                14239/256000      56956/1024000  ( 5.6%) 
LDR worldlights         61/8192         6100/819200   ( 0.7%) 
HDR worldlights         61/8192         6100/819200   ( 0.7%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            344/32768        3440/327680   ( 1.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          7146/65536       14292/131072   (10.9%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1243152/0        ( 0.0%) 
HDR lightdata         [variable]     1243152/0        ( 0.0%) 
visdata               [variable]       16550/16777216 ( 0.1%) 
entdata               [variable]       20782/393216   ( 5.3%) 
LDR ambient table      753/65536        3012/262144   ( 1.1%) 
HDR ambient table      753/65536        3012/262144   ( 1.1%) 
LDR leaf ambient      3491/65536       97748/1835008  ( 5.3%) 
HDR leaf ambient      3491/65536       97748/1835008  ( 5.3%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/18442    ( 0.0%) 
pakfile               [variable]       74446/0        ( 0.0%) 
physics               [variable]      442192/4194304  (10.5%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 4

Total triangle count: 7207
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
4 minutes, 29 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
materialPath: h:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.vmf
Map revision 23
Error! Variable "$texture3_bumpblendfactor" is multiply defined in material "frozenjail/snow_ground_4way"!
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 264 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (444544 bytes)
Error! To use model "models/de_armpit/computer.mdl"
      with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/de_armpit/computer.mdl"!
Error! To use model "models/de_armpit/computer_monitor.mdl"
      with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/de_armpit/computer_monitor.mdl"!



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
materialPath: h:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.vmf
Map revision 24
Error! Variable "$texture3_bumpblendfactor" is multiply defined in material "frozenjail/snow_ground_4way"!
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 264 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (444544 bytes)
Error! To use model "models/de_armpit/computer.mdl"
      with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/de_armpit/computer.mdl"!
Error! To use model "models/de_armpit/computer_monitor.mdl"
      with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/de_armpit/computer_monitor.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 747 texinfos to 590
Reduced 56 texdatas to 54 (1331 bytes to 1282)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
5 seconds elapsed



2 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt
 261 portalclusters
 523 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 139 visible clusters (0.00%)
Total clusters visible: 15472
Average clusters visible: 59
Building PAS...
Average clusters audible: 161
visdatasize:16550  compressed from 20880
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalbar001c.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
2550 faces
284462 square feet [40962568.00 square inches]
65 Displacements
19733 Square Feet [2841609.00 Square Inches]
2550 patches before subdivision
43634 patches after subdivision
61 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3740205, max 384
transfer lists:  28.5 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(486264, 422445, 307235)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(157752, 136998, 99136)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(57437, 49847, 36251)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(21259, 18416, 13451)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(8115, 7027, 5173)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(3132, 2713, 2013)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1227, 1065, 797)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(485, 422, 318)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(193, 169, 128)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(78, 68, 52)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(31, 28, 21)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(13, 11, 9)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(5, 5, 4)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(2, 2, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0306 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1297/8192        15564/98304    (15.8%) 
brushsides            8899/65536       71192/524288   (13.6%) 
planes                1954/65536       39080/1310720  ( 3.0%) 
vertexes              4086/65536       49032/786432   ( 6.2%) 
nodes                  741/65536       23712/2097152  ( 1.1%) 
texinfos               590/12288       42480/884736   ( 4.8%) 
texdata                 54/2048         1728/65536    ( 2.6%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2550/65536      142800/3670016  ( 3.9%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces             2153/65536      120568/3670016  ( 3.3%) 
facebrushes            547/0            1094/0        ( 0.0%) 
facebrushlists        2550/0           10200/0        ( 0.0%) 
leaves                 753/65536       24096/2097152  ( 1.1%) 
leaffaces             2859/65536        5718/131072   ( 4.4%) 
leafbrushes           1833/65536        3666/131072   ( 2.8%) 
areas                   11/1024           88/8192     ( 1.1%) 
surfedges            20924/512000      83696/2048000  ( 4.1%) 
edges                14239/256000      56956/1024000  ( 5.6%) 
LDR worldlights         61/8192         6100/819200   ( 0.7%) 
HDR worldlights          0/8192            0/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            344/32768        3440/327680   ( 1.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          7146/65536       14292/131072   (10.9%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1243167/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]       16550/16777216 ( 0.1%) 
entdata               [variable]       20782/393216   ( 5.3%) 
LDR ambient table      753/65536        3012/262144   ( 1.1%) 
HDR ambient table      753/65536        3012/262144   ( 1.1%) 
LDR leaf ambient      3493/65536       97804/1835008  ( 5.3%) 
HDR leaf ambient       753/65536       21084/1835008  ( 1.1%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/18442    ( 0.0%) 
pakfile               [variable]     1181906/0        ( 0.0%) 
physics               [variable]      444544/4194304  (10.6%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 5

Total triangle count: 7207
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
14 minutes, 27 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalbar001c.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
2550 faces
284462 square feet [40962568.00 square inches]
65 Displacements
19733 Square Feet [2841609.00 Square Inches]
2550 patches before subdivision
43634 patches after subdivision
61 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3740205, max 384
transfer lists:  28.5 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(486264, 422445, 307235)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(157752, 136998, 99136)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(57437, 49847, 36251)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(21259, 18416, 13451)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(8115, 7027, 5173)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(3132, 2713, 2013)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1227, 1065, 797)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(485, 422, 318)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(193, 169, 128)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(78, 68, 52)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(31, 28, 21)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(13, 11, 9)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(5, 5, 4)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(2, 2, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0277 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1297/8192        15564/98304    (15.8%) 
brushsides            8899/65536       71192/524288   (13.6%) 
planes                1954/65536       39080/1310720  ( 3.0%) 
vertexes              4086/65536       49032/786432   ( 6.2%) 
nodes                  741/65536       23712/2097152  ( 1.1%) 
texinfos               590/12288       42480/884736   ( 4.8%) 
texdata                 54/2048         1728/65536    ( 2.6%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2550/65536      142800/3670016  ( 3.9%) 
hdr faces             2550/65536      142800/3670016  ( 3.9%) 
origfaces             2153/65536      120568/3670016  ( 3.3%) 
facebrushes            547/0            1094/0        ( 0.0%) 
facebrushlists        2550/0           10200/0        ( 0.0%) 
leaves                 753/65536       24096/2097152  ( 1.1%) 
leaffaces             2859/65536        5718/131072   ( 4.4%) 
leafbrushes           1833/65536        3666/131072   ( 2.8%) 
areas                   11/1024           88/8192     ( 1.1%) 
surfedges            20924/512000      83696/2048000  ( 4.1%) 
edges                14239/256000      56956/1024000  ( 5.6%) 
LDR worldlights         61/8192         6100/819200   ( 0.7%) 
HDR worldlights         61/8192         6100/819200   ( 0.7%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            344/32768        3440/327680   ( 1.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          7146/65536       14292/131072   (10.9%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1243167/0        ( 0.0%) 
HDR lightdata         [variable]     1243167/0        ( 0.0%) 
visdata               [variable]       16550/16777216 ( 0.1%) 
entdata               [variable]       20782/393216   ( 5.3%) 
LDR ambient table      753/65536        3012/262144   ( 1.1%) 
HDR ambient table      753/65536        3012/262144   ( 1.1%) 
LDR leaf ambient      3493/65536       97804/1835008  ( 5.3%) 
HDR leaf ambient      3493/65536       97804/1835008  ( 5.3%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/18442    ( 0.0%) 
pakfile               [variable]     2290622/0        ( 0.0%) 
physics               [variable]      444544/4194304  (10.6%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 7

Total triangle count: 7207
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
14 minutes, 3 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
materialPath: h:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.vmf
Map revision 26
Error! Variable "$texture3_bumpblendfactor" is multiply defined in material "frozenjail/snow_ground_4way"!
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 264 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (440152 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 743 texinfos to 587
Reduced 57 texdatas to 55 (1360 bytes to 1311)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
3 seconds elapsed



2 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt
 262 portalclusters
 524 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 138 visible clusters (0.00%)
Total clusters visible: 15566
Average clusters visible: 59
Building PAS...
Average clusters audible: 162
visdatasize:16610  compressed from 20960
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
Loaded alpha texture materials\Metal\metalbar001c.vtf
2534 faces
283766 square feet [40862344.00 square inches]
65 Displacements
19733 Square Feet [2841609.00 Square Inches]
2534 patches before subdivision
43416 patches after subdivision
73 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3803851, max 392
transfer lists:  29.0 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(792357, 800401, 762963)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(264816, 270092, 260760)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(96148, 98246, 95315)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(35709, 36557, 35705)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(13544, 13862, 13594)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(5194, 5316, 5235)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(2012, 2058, 2032)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(785, 802, 794)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(308, 315, 312)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(122, 124, 123)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(48, 49, 49)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(19, 20, 19)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(8, 8, 8)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(3, 3, 3)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #16 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0217 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1284/8192        15408/98304    (15.7%) 
brushsides            8829/65536       70632/524288   (13.5%) 
planes                1968/65536       39360/1310720  ( 3.0%) 
vertexes              4025/65536       48300/786432   ( 6.1%) 
nodes                  743/65536       23776/2097152  ( 1.1%) 
texinfos               587/12288       42264/884736   ( 4.8%) 
texdata                 55/2048         1760/65536    ( 2.7%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2534/65536      141904/3670016  ( 3.9%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces             2141/65536      119896/3670016  ( 3.3%) 
facebrushes            547/0            1094/0        ( 0.0%) 
facebrushlists        2534/0           10136/0        ( 0.0%) 
leaves                 755/65536       24160/2097152  ( 1.2%) 
leaffaces             2835/65536        5670/131072   ( 4.3%) 
leafbrushes           1820/65536        3640/131072   ( 2.8%) 
areas                   11/1024           88/8192     ( 1.1%) 
surfedges            20739/512000      82956/2048000  ( 4.1%) 
edges                14072/256000      56288/1024000  ( 5.5%) 
LDR worldlights         73/8192         7300/819200   ( 0.9%) 
HDR worldlights          0/8192            0/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            344/32768        3440/327680   ( 1.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          6906/65536       13812/131072   (10.5%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1235656/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]       16610/16777216 ( 0.1%) 
entdata               [variable]       34441/393216   ( 8.8%) 
LDR ambient table      755/65536        3020/262144   ( 1.2%) 
HDR ambient table      755/65536        3020/262144   ( 1.2%) 
LDR leaf ambient      3513/65536       98364/1835008  ( 5.4%) 
HDR leaf ambient       755/65536       21140/1835008  ( 1.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/19514    ( 0.0%) 
pakfile               [variable]     1201490/0        ( 0.0%) 
physics               [variable]      440152/4194304  (10.5%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 5

Total triangle count: 7102
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
8 minutes, 8 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
Loaded alpha texture materials\Metal\metalbar001c.vtf
2534 faces
283766 square feet [40862344.00 square inches]
65 Displacements
19733 Square Feet [2841609.00 Square Inches]
2534 patches before subdivision
43416 patches after subdivision
73 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3803851, max 392
transfer lists:  29.0 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(792357, 800401, 762963)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(264816, 270092, 260760)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(96148, 98246, 95315)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(35709, 36557, 35706)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(13544, 13862, 13594)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(5194, 5316, 5235)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(2012, 2058, 2032)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(785, 802, 794)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(308, 315, 312)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(122, 124, 123)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(48, 49, 49)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(19, 20, 19)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(8, 8, 8)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(3, 3, 3)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #16 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0199 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1284/8192        15408/98304    (15.7%) 
brushsides            8829/65536       70632/524288   (13.5%) 
planes                1968/65536       39360/1310720  ( 3.0%) 
vertexes              4025/65536       48300/786432   ( 6.1%) 
nodes                  743/65536       23776/2097152  ( 1.1%) 
texinfos               587/12288       42264/884736   ( 4.8%) 
texdata                 55/2048         1760/65536    ( 2.7%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2534/65536      141904/3670016  ( 3.9%) 
hdr faces             2534/65536      141904/3670016  ( 3.9%) 
origfaces             2141/65536      119896/3670016  ( 3.3%) 
facebrushes            547/0            1094/0        ( 0.0%) 
facebrushlists        2534/0           10136/0        ( 0.0%) 
leaves                 755/65536       24160/2097152  ( 1.2%) 
leaffaces             2835/65536        5670/131072   ( 4.3%) 
leafbrushes           1820/65536        3640/131072   ( 2.8%) 
areas                   11/1024           88/8192     ( 1.1%) 
surfedges            20739/512000      82956/2048000  ( 4.1%) 
edges                14072/256000      56288/1024000  ( 5.5%) 
LDR worldlights         73/8192         7300/819200   ( 0.9%) 
HDR worldlights         73/8192         7300/819200   ( 0.9%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            344/32768        3440/327680   ( 1.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          6906/65536       13812/131072   (10.5%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1235656/0        ( 0.0%) 
HDR lightdata         [variable]     1235656/0        ( 0.0%) 
visdata               [variable]       16610/16777216 ( 0.1%) 
entdata               [variable]       34441/393216   ( 8.8%) 
LDR ambient table      755/65536        3020/262144   ( 1.2%) 
HDR ambient table      755/65536        3020/262144   ( 1.2%) 
LDR leaf ambient      3513/65536       98364/1835008  ( 5.4%) 
HDR leaf ambient      3513/65536       98364/1835008  ( 5.4%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/19514    ( 0.0%) 
pakfile               [variable]     2329886/0        ( 0.0%) 
physics               [variable]      440152/4194304  (10.5%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 7

Total triangle count: 7102
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
8 minutes, 6 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
materialPath: h:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.vmf
Map revision 27
Error! Variable "$texture3_bumpblendfactor" is multiply defined in material "frozenjail/snow_ground_4way"!
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 264 detail faces...done (1)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (437800 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 739 texinfos to 586
Reduced 57 texdatas to 55 (1360 bytes to 1311)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
3 seconds elapsed



2 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt
 262 portalclusters
 524 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 138 visible clusters (0.00%)
Total clusters visible: 15566
Average clusters visible: 59
Building PAS...
Average clusters audible: 162
visdatasize:16610  compressed from 20960
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
2528 faces
283268 square feet [40790664.00 square inches]
65 Displacements
19733 Square Feet [2841609.00 Square Inches]
2528 patches before subdivision
43326 patches after subdivision
63 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3817847, max 392
transfer lists:  29.1 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(454989, 388376, 264764)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(147447, 126048, 85692)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(53356, 45742, 31409)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(19703, 16894, 11682)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(7498, 6437, 4499)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(2885, 2480, 1751)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1126, 970, 692)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(443, 383, 276)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(176, 152, 111)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(70, 61, 45)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(28, 25, 18)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(11, 10, 8)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(5, 4, 3)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(2, 2, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0197 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1278/8192        15336/98304    (15.6%) 
brushsides            8793/65536       70344/524288   (13.4%) 
planes                1966/65536       39320/1310720  ( 3.0%) 
vertexes              4001/65536       48012/786432   ( 6.1%) 
nodes                  743/65536       23776/2097152  ( 1.1%) 
texinfos               586/12288       42192/884736   ( 4.8%) 
texdata                 55/2048         1760/65536    ( 2.7%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2528/65536      141568/3670016  ( 3.9%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces             2135/65536      119560/3670016  ( 3.3%) 
facebrushes            547/0            1094/0        ( 0.0%) 
facebrushlists        2528/0           10112/0        ( 0.0%) 
leaves                 755/65536       24160/2097152  ( 1.2%) 
leaffaces             2829/65536        5658/131072   ( 4.3%) 
leafbrushes           1814/65536        3628/131072   ( 2.8%) 
areas                   11/1024           88/8192     ( 1.1%) 
surfedges            20654/512000      82616/2048000  ( 4.0%) 
edges                13995/256000      55980/1024000  ( 5.5%) 
LDR worldlights         63/8192         6300/819200   ( 0.8%) 
HDR worldlights          0/8192            0/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            343/32768        3430/327680   ( 1.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          6795/65536       13590/131072   (10.4%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1233792/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]       16610/16777216 ( 0.1%) 
entdata               [variable]       33494/393216   ( 8.5%) 
LDR ambient table      755/65536        3020/262144   ( 1.2%) 
HDR ambient table      755/65536        3020/262144   ( 1.2%) 
LDR leaf ambient      3507/65536       98196/1835008  ( 5.4%) 
HDR leaf ambient       755/65536       21140/1835008  ( 1.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/19592    ( 0.0%) 
pakfile               [variable]     1203122/0        ( 0.0%) 
physics               [variable]      437800/4194304  (10.4%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 5

Total triangle count: 7053
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
9 minutes, 1 second elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
2528 faces
283268 square feet [40790664.00 square inches]
65 Displacements
19733 Square Feet [2841609.00 Square Inches]
2528 patches before subdivision
43326 patches after subdivision
63 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3817847, max 392
transfer lists:  29.1 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(454989, 388376, 264764)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(147447, 126048, 85692)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(53356, 45742, 31409)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(19703, 16894, 11682)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(7498, 6437, 4499)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(2885, 2480, 1751)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1126, 970, 692)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(443, 383, 276)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(176, 152, 111)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(70, 61, 45)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(28, 25, 18)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(11, 10, 8)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(5, 4, 3)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(2, 2, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0238 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1278/8192        15336/98304    (15.6%) 
brushsides            8793/65536       70344/524288   (13.4%) 
planes                1966/65536       39320/1310720  ( 3.0%) 
vertexes              4001/65536       48012/786432   ( 6.1%) 
nodes                  743/65536       23776/2097152  ( 1.1%) 
texinfos               586/12288       42192/884736   ( 4.8%) 
texdata                 55/2048         1760/65536    ( 2.7%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2528/65536      141568/3670016  ( 3.9%) 
hdr faces             2528/65536      141568/3670016  ( 3.9%) 
origfaces             2135/65536      119560/3670016  ( 3.3%) 
facebrushes            547/0            1094/0        ( 0.0%) 
facebrushlists        2528/0           10112/0        ( 0.0%) 
leaves                 755/65536       24160/2097152  ( 1.2%) 
leaffaces             2829/65536        5658/131072   ( 4.3%) 
leafbrushes           1814/65536        3628/131072   ( 2.8%) 
areas                   11/1024           88/8192     ( 1.1%) 
surfedges            20654/512000      82616/2048000  ( 4.0%) 
edges                13995/256000      55980/1024000  ( 5.5%) 
LDR worldlights         63/8192         6300/819200   ( 0.8%) 
HDR worldlights         63/8192         6300/819200   ( 0.8%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            343/32768        3430/327680   ( 1.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          6795/65536       13590/131072   (10.4%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1233792/0        ( 0.0%) 
HDR lightdata         [variable]     1233792/0        ( 0.0%) 
visdata               [variable]       16610/16777216 ( 0.1%) 
entdata               [variable]       33494/393216   ( 8.5%) 
LDR ambient table      755/65536        3020/262144   ( 1.2%) 
HDR ambient table      755/65536        3020/262144   ( 1.2%) 
LDR leaf ambient      3507/65536       98196/1835008  ( 5.4%) 
HDR leaf ambient      3507/65536       98196/1835008  ( 5.4%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/19592    ( 0.0%) 
pakfile               [variable]     2333158/0        ( 0.0%) 
physics               [variable]      437800/4194304  (10.4%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 7

Total triangle count: 7053
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
9 minutes, 50 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
materialPath: h:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.vmf
Map revision 28
Error! Variable "$texture3_bumpblendfactor" is multiply defined in material "frozenjail/snow_ground_4way"!
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 276 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (434360 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 759 texinfos to 606
Reduced 58 texdatas to 56 (1380 bytes to 1331)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
3 seconds elapsed



2 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt
 262 portalclusters
 524 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 139 visible clusters (0.00%)
Total clusters visible: 15567
Average clusters visible: 59
Building PAS...
Average clusters audible: 162
visdatasize:16610  compressed from 20960
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
2531 faces
284150 square feet [40917640.00 square inches]
65 Displacements
19733 Square Feet [2841609.00 Square Inches]
2531 patches before subdivision
50961 patches after subdivision
63 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4475241, max 430
transfer lists:  34.1 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(483977, 413043, 275505)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(157501, 134450, 88744)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(57514, 49097, 32579)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(21577, 18393, 12238)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(8381, 7146, 4787)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(3313, 2827, 1903)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1337, 1143, 773)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(548, 469, 318)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(228, 196, 133)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(96, 83, 56)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(41, 36, 24)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(18, 15, 10)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(8, 7, 5)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(3, 3, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(2, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #16 added RGB(1, 1, 0)
Build Patch/Sample Hash Table(s).....Done<0.0208 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1270/8192        15240/98304    (15.5%) 
brushsides            8713/65536       69704/524288   (13.3%) 
planes                1950/65536       39000/1310720  ( 3.0%) 
vertexes              4026/65536       48312/786432   ( 6.1%) 
nodes                  743/65536       23776/2097152  ( 1.1%) 
texinfos               606/12288       43632/884736   ( 4.9%) 
texdata                 56/2048         1792/65536    ( 2.7%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2531/65536      141736/3670016  ( 3.9%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces             2128/65536      119168/3670016  ( 3.2%) 
facebrushes            574/0            1148/0        ( 0.0%) 
facebrushlists        2531/0           10124/0        ( 0.0%) 
leaves                 755/65536       24160/2097152  ( 1.2%) 
leaffaces             2837/65536        5674/131072   ( 4.3%) 
leafbrushes           1806/65536        3612/131072   ( 2.8%) 
areas                   11/1024           88/8192     ( 1.1%) 
surfedges            20699/512000      82796/2048000  ( 4.0%) 
edges                14126/256000      56504/1024000  ( 5.5%) 
LDR worldlights         63/8192         6300/819200   ( 0.8%) 
HDR worldlights          0/8192            0/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            341/32768        3410/327680   ( 1.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          6783/65536       13566/131072   (10.4%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1688382/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]       16610/16777216 ( 0.1%) 
entdata               [variable]       33494/393216   ( 8.5%) 
LDR ambient table      755/65536        3020/262144   ( 1.2%) 
HDR ambient table      755/65536        3020/262144   ( 1.2%) 
LDR leaf ambient      3508/65536       98224/1835008  ( 5.4%) 
HDR leaf ambient       755/65536       21140/1835008  ( 1.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/21152    ( 0.0%) 
pakfile               [variable]     1322610/0        ( 0.0%) 
physics               [variable]      434360/4194304  (10.4%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 5

Total triangle count: 7120
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
7 minutes, 4 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
2531 faces
284150 square feet [40917640.00 square inches]
65 Displacements
19733 Square Feet [2841609.00 Square Inches]
2531 patches before subdivision
50961 patches after subdivision
63 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4475241, max 430
transfer lists:  34.1 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(483977, 413043, 275505)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(157501, 134450, 88744)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(57514, 49097, 32579)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(21577, 18393, 12238)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(8381, 7146, 4787)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(3313, 2827, 1903)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1337, 1143, 773)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(548, 469, 318)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(228, 196, 133)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(96, 83, 56)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(41, 36, 24)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(18, 15, 10)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(8, 7, 5)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(3, 3, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(2, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #16 added RGB(1, 1, 0)
Build Patch/Sample Hash Table(s).....Done<0.0211 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1270/8192        15240/98304    (15.5%) 
brushsides            8713/65536       69704/524288   (13.3%) 
planes                1950/65536       39000/1310720  ( 3.0%) 
vertexes              4026/65536       48312/786432   ( 6.1%) 
nodes                  743/65536       23776/2097152  ( 1.1%) 
texinfos               606/12288       43632/884736   ( 4.9%) 
texdata                 56/2048         1792/65536    ( 2.7%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2531/65536      141736/3670016  ( 3.9%) 
hdr faces             2531/65536      141736/3670016  ( 3.9%) 
origfaces             2128/65536      119168/3670016  ( 3.2%) 
facebrushes            574/0            1148/0        ( 0.0%) 
facebrushlists        2531/0           10124/0        ( 0.0%) 
leaves                 755/65536       24160/2097152  ( 1.2%) 
leaffaces             2837/65536        5674/131072   ( 4.3%) 
leafbrushes           1806/65536        3612/131072   ( 2.8%) 
areas                   11/1024           88/8192     ( 1.1%) 
surfedges            20699/512000      82796/2048000  ( 4.0%) 
edges                14126/256000      56504/1024000  ( 5.5%) 
LDR worldlights         63/8192         6300/819200   ( 0.8%) 
HDR worldlights         63/8192         6300/819200   ( 0.8%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            341/32768        3410/327680   ( 1.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          6783/65536       13566/131072   (10.4%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1688382/0        ( 0.0%) 
HDR lightdata         [variable]     1688382/0        ( 0.0%) 
visdata               [variable]       16610/16777216 ( 0.1%) 
entdata               [variable]       33494/393216   ( 8.5%) 
LDR ambient table      755/65536        3020/262144   ( 1.2%) 
HDR ambient table      755/65536        3020/262144   ( 1.2%) 
LDR leaf ambient      3508/65536       98224/1835008  ( 5.4%) 
HDR leaf ambient      3508/65536       98224/1835008  ( 5.4%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/21152    ( 0.0%) 
pakfile               [variable]     2572278/0        ( 0.0%) 
physics               [variable]      434360/4194304  (10.4%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 7

Total triangle count: 7120
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
7 minutes, 5 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
materialPath: h:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.vmf
Map revision 31
Error! Variable "$texture3_bumpblendfactor" is multiply defined in material "frozenjail/snow_ground_4way"!
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (1)
Find Visible Detail Sides...
Merged 274 detail faces...done (1)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (434376 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 756 texinfos to 603
Reduced 59 texdatas to 57 (1378 bytes to 1329)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
4 seconds elapsed



2 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt
 262 portalclusters
 524 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 139 visible clusters (0.00%)
Total clusters visible: 15567
Average clusters visible: 59
Building PAS...
Average clusters audible: 162
visdatasize:16610  compressed from 20960
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
2523 faces
284154 square feet [40918304.00 square inches]
65 Displacements
19733 Square Feet [2841609.00 Square Inches]
2523 patches before subdivision
53303 patches after subdivision
65 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4819965, max 429
transfer lists:  36.8 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(404101, 339337, 246436)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(133117, 112155, 81052)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(48728, 41326, 30112)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(18635, 15841, 11557)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(7350, 6270, 4591)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(2959, 2531, 1854)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1213, 1040, 762)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(504, 434, 317)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(213, 184, 134)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(91, 79, 57)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(39, 34, 25)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(17, 15, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(8, 7, 5)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(3, 3, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(2, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #16 added RGB(1, 1, 0)
Build Patch/Sample Hash Table(s).....Done<0.0237 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1270/8192        15240/98304    (15.5%) 
brushsides            8713/65536       69704/524288   (13.3%) 
planes                1952/65536       39040/1310720  ( 3.0%) 
vertexes              4031/65536       48372/786432   ( 6.2%) 
nodes                  743/65536       23776/2097152  ( 1.1%) 
texinfos               603/12288       43416/884736   ( 4.9%) 
texdata                 57/2048         1824/65536    ( 2.8%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2523/65536      141288/3670016  ( 3.8%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces             2121/65536      118776/3670016  ( 3.2%) 
facebrushes            616/0            1232/0        ( 0.0%) 
facebrushlists        2523/0           10092/0        ( 0.0%) 
leaves                 755/65536       24160/2097152  ( 1.2%) 
leaffaces             2826/65536        5652/131072   ( 4.3%) 
leafbrushes           1806/65536        3612/131072   ( 2.8%) 
areas                   11/1024           88/8192     ( 1.1%) 
surfedges            20638/512000      82552/2048000  ( 4.0%) 
edges                14097/256000      56388/1024000  ( 5.5%) 
LDR worldlights         65/8192         6500/819200   ( 0.8%) 
HDR worldlights          0/8192            0/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            342/32768        3420/327680   ( 1.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          6807/65536       13614/131072   (10.4%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1770149/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]       16610/16777216 ( 0.1%) 
entdata               [variable]       56394/393216   (14.3%) 
LDR ambient table      755/65536        3020/262144   ( 1.2%) 
HDR ambient table      755/65536        3020/262144   ( 1.2%) 
LDR leaf ambient      3507/65536       98196/1835008  ( 5.4%) 
HDR leaf ambient       755/65536       21140/1835008  ( 1.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/22448    ( 0.0%) 
pakfile               [variable]     1266706/0        ( 0.0%) 
physics               [variable]      434376/4194304  (10.4%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 5

Total triangle count: 7103
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
8 minutes, 26 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
2523 faces
284154 square feet [40918304.00 square inches]
65 Displacements
19733 Square Feet [2841609.00 Square Inches]
2523 patches before subdivision
53303 patches after subdivision
65 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4819965, max 429
transfer lists:  36.8 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(404100, 339336, 246435)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(133117, 112155, 81052)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(48728, 41326, 30112)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(18635, 15841, 11557)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(7350, 6270, 4591)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(2959, 2531, 1854)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1213, 1040, 762)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(504, 434, 317)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(213, 184, 134)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(91, 79, 57)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(39, 34, 25)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(17, 15, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(8, 7, 5)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(3, 3, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(2, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #16 added RGB(1, 1, 0)
Build Patch/Sample Hash Table(s).....Done<0.0221 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1270/8192        15240/98304    (15.5%) 
brushsides            8713/65536       69704/524288   (13.3%) 
planes                1952/65536       39040/1310720  ( 3.0%) 
vertexes              4031/65536       48372/786432   ( 6.2%) 
nodes                  743/65536       23776/2097152  ( 1.1%) 
texinfos               603/12288       43416/884736   ( 4.9%) 
texdata                 57/2048         1824/65536    ( 2.8%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2523/65536      141288/3670016  ( 3.8%) 
hdr faces             2523/65536      141288/3670016  ( 3.8%) 
origfaces             2121/65536      118776/3670016  ( 3.2%) 
facebrushes            616/0            1232/0        ( 0.0%) 
facebrushlists        2523/0           10092/0        ( 0.0%) 
leaves                 755/65536       24160/2097152  ( 1.2%) 
leaffaces             2826/65536        5652/131072   ( 4.3%) 
leafbrushes           1806/65536        3612/131072   ( 2.8%) 
areas                   11/1024           88/8192     ( 1.1%) 
surfedges            20638/512000      82552/2048000  ( 4.0%) 
edges                14097/256000      56388/1024000  ( 5.5%) 
LDR worldlights         65/8192         6500/819200   ( 0.8%) 
HDR worldlights         65/8192         6500/819200   ( 0.8%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            342/32768        3420/327680   ( 1.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          6807/65536       13614/131072   (10.4%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1770149/0        ( 0.0%) 
HDR lightdata         [variable]     1770149/0        ( 0.0%) 
visdata               [variable]       16610/16777216 ( 0.1%) 
entdata               [variable]       56394/393216   (14.3%) 
LDR ambient table      755/65536        3020/262144   ( 1.2%) 
HDR ambient table      755/65536        3020/262144   ( 1.2%) 
LDR leaf ambient      3507/65536       98196/1835008  ( 5.4%) 
HDR leaf ambient      3507/65536       98196/1835008  ( 5.4%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/22448    ( 0.0%) 
pakfile               [variable]     2460590/0        ( 0.0%) 
physics               [variable]      434376/4194304  (10.4%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 7

Total triangle count: 7103
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
7 minutes, 46 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
materialPath: h:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.vmf
Map revision 32
Error! Variable "$texture3_bumpblendfactor" is multiply defined in material "frozenjail/snow_ground_4way"!
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
Material not found!: CRICKETVILLE/BRICKWALL056A
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
fixing up env_cubemap materials on brush sides...
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/CRICKETVILLE/BRICKWALL056A.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/CRICKETVILLE/BRICKWALL056A.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/CRICKETVILLE/BRICKWALL056A.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/CRICKETVILLE/BRICKWALL056A.vmt
LightmappedGeneric, 
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 274 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (435657 bytes)
Placing detail props : 0KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
...1KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
.KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
..2KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
.KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
..3...KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
4KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
...5...6...7KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
.KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
..8..KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
.KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
9.KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
..10
Compacting texture/material tables...
Reduced 762 texinfos to 603
Reduced 61 texdatas to 58 (1468 bytes to 1362)
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
6 seconds elapsed



2 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt
 242 portalclusters
 491 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 162 visible clusters (0.00%)
Total clusters visible: 13866
Average clusters visible: 57
Building PAS...
Average clusters audible: 156
visdatasize:14699  compressed from 15488
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
materialPath: h:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.vmf
Map revision 32
Error! Variable "$texture3_bumpblendfactor" is multiply defined in material "frozenjail/snow_ground_4way"!
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
Material not found!: CRICKETVILLE/BRICKWALL056A
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
fixing up env_cubemap materials on brush sides...
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/CRICKETVILLE/BRICKWALL056A.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/CRICKETVILLE/BRICKWALL056A.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/CRICKETVILLE/BRICKWALL056A.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/CRICKETVILLE/BRICKWALL056A.vmt
LightmappedGeneric, 
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 274 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (435657 bytes)
Placing detail props : 0KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
...1KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
.KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
..2KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
.KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
..3...KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
4KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
...5...6...7KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
.KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
..8..KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
.KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
9.KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
..10
Compacting texture/material tables...
Reduced 762 texinfos to 603
Reduced 61 texdatas to 58 (1468 bytes to 1362)
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/cricketville/brickwall056a.vmt
LightmappedGeneric, 
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
5 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
materialPath: h:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.vmf
Map revision 32
Error! Variable "$texture3_bumpblendfactor" is multiply defined in material "frozenjail/snow_ground_4way"!
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 274 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (435642 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 762 texinfos to 603
Reduced 61 texdatas to 58 (1468 bytes to 1362)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
2 seconds elapsed



2 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt
 242 portalclusters
 491 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 163 visible clusters (0.00%)
Total clusters visible: 13867
Average clusters visible: 57
Building PAS...
Average clusters audible: 156
visdatasize:14699  compressed from 15488
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
2525 faces
284401 square feet [40953872.00 square inches]
65 Displacements
19733 Square Feet [2841609.00 Square Inches]
2525 patches before subdivision
53259 patches after subdivision
51 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4778824, max 431
transfer lists:  36.5 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(352089, 292986, 225404)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(122188, 101983, 77210)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(45151, 37887, 28829)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(17801, 14917, 11252)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(7074, 5950, 4491)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(2898, 2439, 1830)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1195, 1010, 756)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(502, 425, 316)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(213, 181, 134)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(91, 78, 57)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(39, 34, 25)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(17, 15, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(8, 7, 5)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(3, 3, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(2, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #16 added RGB(1, 1, 0)
Build Patch/Sample Hash Table(s).....Done<0.0227 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1250/8192        15000/98304    (15.3%) 
brushsides            8574/65536       68592/524288   (13.1%) 
planes                1908/65536       38160/1310720  ( 2.9%) 
vertexes              4044/65536       48528/786432   ( 6.2%) 
nodes                  720/65536       23040/2097152  ( 1.1%) 
texinfos               603/12288       43416/884736   ( 4.9%) 
texdata                 58/2048         1856/65536    ( 2.8%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2525/65536      141400/3670016  ( 3.9%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces             2130/65536      119280/3670016  ( 3.3%) 
facebrushes            629/0            1258/0        ( 0.0%) 
facebrushlists        2525/0           10100/0        ( 0.0%) 
leaves                 732/65536       23424/2097152  ( 1.1%) 
leaffaces             2819/65536        5638/131072   ( 4.3%) 
leafbrushes           1790/65536        3580/131072   ( 2.7%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges            20718/512000      82872/2048000  ( 4.0%) 
edges                13837/256000      55348/1024000  ( 5.4%) 
LDR worldlights         51/8192         5100/819200   ( 0.6%) 
HDR worldlights          0/8192            0/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            349/32768        3490/327680   ( 1.1%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          6930/65536       13860/131072   (10.6%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1727247/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]       14699/16777216 ( 0.1%) 
entdata               [variable]       54370/393216   (13.8%) 
LDR ambient table      732/65536        2928/262144   ( 1.1%) 
HDR ambient table      732/65536        2928/262144   ( 1.1%) 
LDR leaf ambient      3266/65536       91448/1835008  ( 5.0%) 
HDR leaf ambient       732/65536       20496/1835008  ( 1.1%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/22554    ( 0.0%) 
pakfile               [variable]     1265132/0        ( 0.0%) 
physics               [variable]      435642/4194304  (10.4%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 5

Total triangle count: 7143
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
5 minutes, 55 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
2525 faces
284401 square feet [40953872.00 square inches]
65 Displacements
19733 Square Feet [2841609.00 Square Inches]
2525 patches before subdivision
53259 patches after subdivision
51 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4778824, max 431
transfer lists:  36.5 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(352089, 292986, 225404)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(122188, 101983, 77210)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(45151, 37887, 28829)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(17801, 14917, 11252)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(7074, 5950, 4491)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(2898, 2439, 1830)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1195, 1010, 756)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(502, 425, 316)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(213, 181, 134)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(91, 78, 57)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(39, 34, 25)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(17, 15, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(8, 7, 5)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(3, 3, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(2, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #16 added RGB(1, 1, 0)
Build Patch/Sample Hash Table(s).....Done<0.0254 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1250/8192        15000/98304    (15.3%) 
brushsides            8574/65536       68592/524288   (13.1%) 
planes                1908/65536       38160/1310720  ( 2.9%) 
vertexes              4044/65536       48528/786432   ( 6.2%) 
nodes                  720/65536       23040/2097152  ( 1.1%) 
texinfos               603/12288       43416/884736   ( 4.9%) 
texdata                 58/2048         1856/65536    ( 2.8%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2525/65536      141400/3670016  ( 3.9%) 
hdr faces             2525/65536      141400/3670016  ( 3.9%) 
origfaces             2130/65536      119280/3670016  ( 3.3%) 
facebrushes            629/0            1258/0        ( 0.0%) 
facebrushlists        2525/0           10100/0        ( 0.0%) 
leaves                 732/65536       23424/2097152  ( 1.1%) 
leaffaces             2819/65536        5638/131072   ( 4.3%) 
leafbrushes           1790/65536        3580/131072   ( 2.7%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges            20718/512000      82872/2048000  ( 4.0%) 
edges                13837/256000      55348/1024000  ( 5.4%) 
LDR worldlights         51/8192         5100/819200   ( 0.6%) 
HDR worldlights         51/8192         5100/819200   ( 0.6%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            349/32768        3490/327680   ( 1.1%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          6930/65536       13860/131072   (10.6%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1727247/0        ( 0.0%) 
HDR lightdata         [variable]     1727247/0        ( 0.0%) 
visdata               [variable]       14699/16777216 ( 0.1%) 
entdata               [variable]       54370/393216   (13.8%) 
LDR ambient table      732/65536        2928/262144   ( 1.1%) 
HDR ambient table      732/65536        2928/262144   ( 1.1%) 
LDR leaf ambient      3266/65536       91448/1835008  ( 5.0%) 
HDR leaf ambient      3266/65536       91448/1835008  ( 5.0%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/22554    ( 0.0%) 
pakfile               [variable]     2382728/0        ( 0.0%) 
physics               [variable]      435642/4194304  (10.4%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 7

Total triangle count: 7143
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
6 minutes, 9 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
materialPath: h:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.vmf
Map revision 34
Error! Variable "$texture3_bumpblendfactor" is multiply defined in material "frozenjail/snow_ground_4way"!
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 274 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (435642 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 762 texinfos to 603
Reduced 61 texdatas to 58 (1468 bytes to 1362)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
4 seconds elapsed



2 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt
 242 portalclusters
 491 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 163 visible clusters (0.00%)
Total clusters visible: 13867
Average clusters visible: 57
Building PAS...
Average clusters audible: 156
visdatasize:14699  compressed from 15488
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
2525 faces
284401 square feet [40953872.00 square inches]
65 Displacements
19733 Square Feet [2841609.00 Square Inches]
2525 patches before subdivision
53259 patches after subdivision
66 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4774941, max 431
transfer lists:  36.4 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(365621, 305209, 233711)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(126398, 105772, 79789)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(46452, 39056, 29625)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(18234, 15305, 11516)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(7221, 6083, 4581)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(2950, 2485, 1862)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1213, 1026, 767)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(509, 431, 321)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(215, 183, 135)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(92, 79, 58)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(40, 34, 25)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(17, 15, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(8, 7, 5)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(3, 3, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(2, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #16 added RGB(1, 1, 0)
Build Patch/Sample Hash Table(s).....Done<0.0217 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1250/8192        15000/98304    (15.3%) 
brushsides            8574/65536       68592/524288   (13.1%) 
planes                1908/65536       38160/1310720  ( 2.9%) 
vertexes              4044/65536       48528/786432   ( 6.2%) 
nodes                  720/65536       23040/2097152  ( 1.1%) 
texinfos               603/12288       43416/884736   ( 4.9%) 
texdata                 58/2048         1856/65536    ( 2.8%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2525/65536      141400/3670016  ( 3.9%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces             2130/65536      119280/3670016  ( 3.3%) 
facebrushes            629/0            1258/0        ( 0.0%) 
facebrushlists        2525/0           10100/0        ( 0.0%) 
leaves                 732/65536       23424/2097152  ( 1.1%) 
leaffaces             2819/65536        5638/131072   ( 4.3%) 
leafbrushes           1790/65536        3580/131072   ( 2.7%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges            20718/512000      82872/2048000  ( 4.0%) 
edges                13837/256000      55348/1024000  ( 5.4%) 
LDR worldlights         66/8192         6600/819200   ( 0.8%) 
HDR worldlights          0/8192            0/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            349/32768        3490/327680   ( 1.1%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          6930/65536       13860/131072   (10.6%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1727247/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]       14699/16777216 ( 0.1%) 
entdata               [variable]       81278/393216   (20.7%) 
LDR ambient table      732/65536        2928/262144   ( 1.1%) 
HDR ambient table      732/65536        2928/262144   ( 1.1%) 
LDR leaf ambient      3261/65536       91308/1835008  ( 5.0%) 
HDR leaf ambient       732/65536       20496/1835008  ( 1.1%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/23724    ( 0.0%) 
pakfile               [variable]     1289612/0        ( 0.0%) 
physics               [variable]      435642/4194304  (10.4%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 5

Total triangle count: 7143
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
7 minutes, 54 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
2525 faces
284401 square feet [40953872.00 square inches]
65 Displacements
19733 Square Feet [2841609.00 Square Inches]
2525 patches before subdivision
53259 patches after subdivision
66 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4774941, max 431
transfer lists:  36.4 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(365615, 305203, 233703)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(126397, 105770, 79787)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(46452, 39055, 29625)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(18234, 15305, 11516)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(7221, 6083, 4581)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(2950, 2485, 1862)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1213, 1026, 767)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(509, 431, 321)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(215, 183, 135)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(92, 79, 58)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(40, 34, 25)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(17, 15, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(8, 7, 5)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(3, 3, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(2, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #16 added RGB(1, 1, 0)
Build Patch/Sample Hash Table(s).....Done<0.0256 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1250/8192        15000/98304    (15.3%) 
brushsides            8574/65536       68592/524288   (13.1%) 
planes                1908/65536       38160/1310720  ( 2.9%) 
vertexes              4044/65536       48528/786432   ( 6.2%) 
nodes                  720/65536       23040/2097152  ( 1.1%) 
texinfos               603/12288       43416/884736   ( 4.9%) 
texdata                 58/2048         1856/65536    ( 2.8%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2525/65536      141400/3670016  ( 3.9%) 
hdr faces             2525/65536      141400/3670016  ( 3.9%) 
origfaces             2130/65536      119280/3670016  ( 3.3%) 
facebrushes            629/0            1258/0        ( 0.0%) 
facebrushlists        2525/0           10100/0        ( 0.0%) 
leaves                 732/65536       23424/2097152  ( 1.1%) 
leaffaces             2819/65536        5638/131072   ( 4.3%) 
leafbrushes           1790/65536        3580/131072   ( 2.7%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges            20718/512000      82872/2048000  ( 4.0%) 
edges                13837/256000      55348/1024000  ( 5.4%) 
LDR worldlights         66/8192         6600/819200   ( 0.8%) 
HDR worldlights         66/8192         6600/819200   ( 0.8%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            349/32768        3490/327680   ( 1.1%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          6930/65536       13860/131072   (10.6%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1727247/0        ( 0.0%) 
HDR lightdata         [variable]     1727247/0        ( 0.0%) 
visdata               [variable]       14699/16777216 ( 0.1%) 
entdata               [variable]       81278/393216   (20.7%) 
LDR ambient table      732/65536        2928/262144   ( 1.1%) 
HDR ambient table      732/65536        2928/262144   ( 1.1%) 
LDR leaf ambient      3261/65536       91308/1835008  ( 5.0%) 
HDR leaf ambient      3261/65536       91308/1835008  ( 5.0%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/23724    ( 0.0%) 
pakfile               [variable]     2431808/0        ( 0.0%) 
physics               [variable]      435642/4194304  (10.4%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 7

Total triangle count: 7143
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
7 minutes, 52 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
materialPath: h:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.vmf
Map revision 35
Error! Variable "$texture3_bumpblendfactor" is multiply defined in material "frozenjail/snow_ground_4way"!
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 274 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (435642 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 762 texinfos to 603
Reduced 61 texdatas to 58 (1468 bytes to 1362)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
2 seconds elapsed



2 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt
 242 portalclusters
 491 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 162 visible clusters (0.00%)
Total clusters visible: 13866
Average clusters visible: 57
Building PAS...
Average clusters audible: 156
visdatasize:14699  compressed from 15488
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

[Reading texlights from 'lights.rad']
ERROR: Duplication of 'xeno/crys_4b' in file 'lights.rad'!
ERROR: Duplication of 'lights/white002' in file 'lights.rad'!
ERROR: Duplication of 'developersedge/window_uban_selfillum' in file 'lights.rad'!
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
2525 faces
284401 square feet [40953872.00 square inches]
65 Displacements
19733 Square Feet [2841609.00 Square Inches]
2525 patches before subdivision
53259 patches after subdivision
66 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4774941, max 431
transfer lists:  36.4 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(365621, 305209, 233711)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(126398, 105772, 79789)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(46452, 39056, 29625)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(18234, 15305, 11516)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(7221, 6083, 4581)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(2950, 2485, 1862)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1213, 1026, 767)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(509, 431, 321)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(215, 183, 135)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(92, 79, 58)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(40, 34, 25)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(17, 15, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(8, 7, 5)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(3, 3, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(2, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #16 added RGB(1, 1, 0)
Build Patch/Sample Hash Table(s).....Done<0.0215 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1250/8192        15000/98304    (15.3%) 
brushsides            8574/65536       68592/524288   (13.1%) 
planes                1908/65536       38160/1310720  ( 2.9%) 
vertexes              4044/65536       48528/786432   ( 6.2%) 
nodes                  720/65536       23040/2097152  ( 1.1%) 
texinfos               603/12288       43416/884736   ( 4.9%) 
texdata                 58/2048         1856/65536    ( 2.8%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2525/65536      141400/3670016  ( 3.9%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces             2130/65536      119280/3670016  ( 3.3%) 
facebrushes            629/0            1258/0        ( 0.0%) 
facebrushlists        2525/0           10100/0        ( 0.0%) 
leaves                 732/65536       23424/2097152  ( 1.1%) 
leaffaces             2819/65536        5638/131072   ( 4.3%) 
leafbrushes           1790/65536        3580/131072   ( 2.7%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges            20718/512000      82872/2048000  ( 4.0%) 
edges                13837/256000      55348/1024000  ( 5.4%) 
LDR worldlights         66/8192         6600/819200   ( 0.8%) 
HDR worldlights          0/8192            0/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            349/32768        3490/327680   ( 1.1%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          6930/65536       13860/131072   (10.6%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1727247/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]       14699/16777216 ( 0.1%) 
entdata               [variable]       81278/393216   (20.7%) 
LDR ambient table      732/65536        2928/262144   ( 1.1%) 
HDR ambient table      732/65536        2928/262144   ( 1.1%) 
LDR leaf ambient      3261/65536       91308/1835008  ( 5.0%) 
HDR leaf ambient       732/65536       20496/1835008  ( 1.1%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/23724    ( 0.0%) 
pakfile               [variable]     1289612/0        ( 0.0%) 
physics               [variable]      435642/4194304  (10.4%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 5

Total triangle count: 7143
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
7 minutes, 1 second elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

[Reading texlights from 'lights.rad']
ERROR: Duplication of 'xeno/crys_4b' in file 'lights.rad'!
ERROR: Duplication of 'lights/white002' in file 'lights.rad'!
ERROR: Duplication of 'developersedge/window_uban_selfillum' in file 'lights.rad'!
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
2525 faces
284401 square feet [40953872.00 square inches]
65 Displacements
19733 Square Feet [2841609.00 Square Inches]
2525 patches before subdivision
53259 patches after subdivision
66 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 4774941, max 431
transfer lists:  36.4 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(365621, 305209, 233711)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(126398, 105772, 79789)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(46452, 39056, 29625)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(18234, 15305, 11516)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(7221, 6083, 4581)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(2950, 2485, 1862)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1213, 1026, 767)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(509, 431, 321)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(215, 183, 135)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(92, 79, 58)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(40, 34, 25)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(17, 15, 11)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(8, 7, 5)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(3, 3, 2)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(2, 1, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #16 added RGB(1, 1, 0)
Build Patch/Sample Hash Table(s).....Done<0.0232 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1250/8192        15000/98304    (15.3%) 
brushsides            8574/65536       68592/524288   (13.1%) 
planes                1908/65536       38160/1310720  ( 2.9%) 
vertexes              4044/65536       48528/786432   ( 6.2%) 
nodes                  720/65536       23040/2097152  ( 1.1%) 
texinfos               603/12288       43416/884736   ( 4.9%) 
texdata                 58/2048         1856/65536    ( 2.8%) 
dispinfos               65/0           11440/0        ( 0.0%) 
disp_verts            5265/0          105300/0        ( 0.0%) 
disp_tris             8320/0           16640/0        ( 0.0%) 
disp_multiblend       3969/0          317520/0        ( 0.0%) 
disp_lmsamples       62096/0           62096/0        ( 0.0%) 
faces                 2525/65536      141400/3670016  ( 3.9%) 
hdr faces             2525/65536      141400/3670016  ( 3.9%) 
origfaces             2130/65536      119280/3670016  ( 3.3%) 
facebrushes            629/0            1258/0        ( 0.0%) 
facebrushlists        2525/0           10100/0        ( 0.0%) 
leaves                 732/65536       23424/2097152  ( 1.1%) 
leaffaces             2819/65536        5638/131072   ( 4.3%) 
leafbrushes           1790/65536        3580/131072   ( 2.7%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges            20718/512000      82872/2048000  ( 4.0%) 
edges                13837/256000      55348/1024000  ( 5.4%) 
LDR worldlights         66/8192         6600/819200   ( 0.8%) 
HDR worldlights         66/8192         6600/819200   ( 0.8%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            349/32768        3490/327680   ( 1.1%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          6930/65536       13860/131072   (10.6%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1727247/0        ( 0.0%) 
HDR lightdata         [variable]     1727247/0        ( 0.0%) 
visdata               [variable]       14699/16777216 ( 0.1%) 
entdata               [variable]       81278/393216   (20.7%) 
LDR ambient table      732/65536        2928/262144   ( 1.1%) 
HDR ambient table      732/65536        2928/262144   ( 1.1%) 
LDR leaf ambient      3261/65536       91308/1835008  ( 5.0%) 
HDR leaf ambient      3261/65536       91308/1835008  ( 5.0%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/23724    ( 0.0%) 
pakfile               [variable]     2431808/0        ( 0.0%) 
physics               [variable]      435642/4194304  (10.4%) 
physics terrain       [variable]       15067/1048576  ( 1.4%) 

Level flags = 7

Total triangle count: 7143
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
7 minutes, 4 seconds elapsed



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
materialPath: h:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.vmf
Map revision 38
Error! Variable "$texture3_bumpblendfactor" is multiply defined in material "frozenjail/snow_ground_4way"!
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 288 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (459746 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 808 texinfos to 645
Reduced 64 texdatas to 61 (1538 bytes to 1432)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
3 seconds elapsed



2 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt
 255 portalclusters
 536 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 156 visible clusters (0.00%)
Total clusters visible: 15347
Average clusters visible: 60
Building PAS...
Average clusters audible: 166
visdatasize:15642  compressed from 16320
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

[Reading texlights from 'lights.rad']
ERROR: Duplication of 'xeno/crys_4b' in file 'lights.rad'!
ERROR: Duplication of 'lights/white002' in file 'lights.rad'!
ERROR: Duplication of 'developersedge/window_uban_selfillum' in file 'lights.rad'!
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\models\props_foliage\branchesfarm01_mip0.vtf
Loaded alpha texture materials\Metal\metalgrate013b.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf



CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
materialPath: h:\Program Files\Valve\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.vmf
Map revision 38
Error! Variable "$texture3_bumpblendfactor" is multiply defined in material "frozenjail/snow_ground_4way"!
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 288 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (459746 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 808 texinfos to 645
Reduced 64 texdatas to 61 (1538 bytes to 1432)
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
2 seconds elapsed



2 threads
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
reading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.prt
 255 portalclusters
 536 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 156 visible clusters (0.00%)
Total clusters visible: 15347
Average clusters visible: 60
Building PAS...
Average clusters audible: 166
visdatasize:15642  compressed from 16320
writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
0 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\models\props_foliage\branchesfarm01_mip0.vtf
Loaded alpha texture materials\Metal\metalgrate013b.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
2710 faces
288347 square feet [41522000.00 square inches]
83 Displacements
22858 Square Feet [3291693.00 Square Inches]
2710 patches before subdivision
54674 patches after subdivision
66 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 5452740, max 504
transfer lists:  41.6 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(368440, 311048, 239230)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(129282, 109256, 82431)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(48565, 41216, 31204)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(19273, 16324, 12232)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(7742, 6579, 4923)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(3206, 2725, 2023)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1340, 1143, 845)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(572, 488, 359)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(246, 211, 154)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(108, 93, 67)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(47, 41, 29)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(21, 18, 13)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(10, 8, 6)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(4, 4, 3)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(2, 2, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #16 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0227 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1321/8192        15852/98304    (16.1%) 
brushsides            8992/65536       71936/524288   (13.7%) 
planes                1936/65536       38720/1310720  ( 3.0%) 
vertexes              4411/65536       52932/786432   ( 6.7%) 
nodes                  743/65536       23776/2097152  ( 1.1%) 
texinfos               645/12288       46440/884736   ( 5.2%) 
texdata                 61/2048         1952/65536    ( 3.0%) 
dispinfos               83/0           14608/0        ( 0.0%) 
disp_verts            6723/0          134460/0        ( 0.0%) 
disp_tris            10624/0           21248/0        ( 0.0%) 
disp_multiblend       5103/0          408240/0        ( 0.0%) 
disp_lmsamples       72352/0           72352/0        ( 0.0%) 
faces                 2710/65536      151760/3670016  ( 4.1%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces             2301/65536      128856/3670016  ( 3.5%) 
facebrushes            626/0            1252/0        ( 0.0%) 
facebrushlists        2710/0           10840/0        ( 0.0%) 
leaves                 755/65536       24160/2097152  ( 1.2%) 
leaffaces             2984/65536        5968/131072   ( 4.6%) 
leafbrushes           1872/65536        3744/131072   ( 2.9%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges            22501/512000      90004/2048000  ( 4.4%) 
edges                15101/256000      60404/1024000  ( 5.9%) 
LDR worldlights         66/8192         6600/819200   ( 0.8%) 
HDR worldlights          0/8192            0/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            443/32768        4430/327680   ( 1.4%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          8544/65536       17088/131072   (13.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1801924/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]       15642/16777216 ( 0.1%) 
entdata               [variable]       63224/393216   (16.1%) 
LDR ambient table      755/65536        3020/262144   ( 1.2%) 
HDR ambient table      755/65536        3020/262144   ( 1.2%) 
LDR leaf ambient      3443/65536       96404/1835008  ( 5.3%) 
HDR leaf ambient       755/65536       21140/1835008  ( 1.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/21828    ( 0.0%) 
pakfile               [variable]     1142188/0        ( 0.0%) 
physics               [variable]      459746/4194304  (11.0%) 
physics terrain       [variable]       18639/1048576  ( 1.8%) 

Level flags = 5

Total triangle count: 7872
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
7 minutes, 16 seconds elapsed



[Reading texlights from 'lights.rad']
[3 texlights parsed from 'lights.rad']

Loading h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\models\props_foliage\branchesfarm01_mip0.vtf
Loaded alpha texture materials\Metal\metalgrate013b.vtf
Loaded alpha texture materials\Metal\metalgrate013a.vtf
2710 faces
288347 square feet [41522000.00 square inches]
83 Displacements
22858 Square Feet [3291693.00 Square Inches]
2710 patches before subdivision
54674 patches after subdivision
66 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 5452740, max 504
transfer lists:  41.6 megs
0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(368440, 311048, 239230)
0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(129282, 109256, 82431)
0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(48565, 41216, 31204)
0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(19273, 16324, 12232)
0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(7742, 6579, 4923)
0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(3206, 2725, 2023)
0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(1340, 1143, 845)
0...1...2...3...4...5...6...7...8...9...10	Bounce #8 added RGB(572, 488, 359)
0...1...2...3...4...5...6...7...8...9...10	Bounce #9 added RGB(246, 211, 154)
0...1...2...3...4...5...6...7...8...9...10	Bounce #10 added RGB(108, 93, 67)
0...1...2...3...4...5...6...7...8...9...10	Bounce #11 added RGB(47, 41, 29)
0...1...2...3...4...5...6...7...8...9...10	Bounce #12 added RGB(21, 18, 13)
0...1...2...3...4...5...6...7...8...9...10	Bounce #13 added RGB(10, 8, 6)
0...1...2...3...4...5...6...7...8...9...10	Bounce #14 added RGB(4, 4, 3)
0...1...2...3...4...5...6...7...8...9...10	Bounce #15 added RGB(2, 2, 1)
0...1...2...3...4...5...6...7...8...9...10	Bounce #16 added RGB(1, 1, 1)
Build Patch/Sample Hash Table(s).....Done<0.0232 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                  11/1024          528/49152    ( 1.1%) 
brushes               1321/8192        15852/98304    (16.1%) 
brushsides            8992/65536       71936/524288   (13.7%) 
planes                1936/65536       38720/1310720  ( 3.0%) 
vertexes              4411/65536       52932/786432   ( 6.7%) 
nodes                  743/65536       23776/2097152  ( 1.1%) 
texinfos               645/12288       46440/884736   ( 5.2%) 
texdata                 61/2048         1952/65536    ( 3.0%) 
dispinfos               83/0           14608/0        ( 0.0%) 
disp_verts            6723/0          134460/0        ( 0.0%) 
disp_tris            10624/0           21248/0        ( 0.0%) 
disp_multiblend       5103/0          408240/0        ( 0.0%) 
disp_lmsamples       72352/0           72352/0        ( 0.0%) 
faces                 2710/65536      151760/3670016  ( 4.1%) 
hdr faces             2710/65536      151760/3670016  ( 4.1%) 
origfaces             2301/65536      128856/3670016  ( 3.5%) 
facebrushes            626/0            1252/0        ( 0.0%) 
facebrushlists        2710/0           10840/0        ( 0.0%) 
leaves                 755/65536       24160/2097152  ( 1.2%) 
leaffaces             2984/65536        5968/131072   ( 4.6%) 
leafbrushes           1872/65536        3744/131072   ( 2.9%) 
areas                    2/1024           16/8192     ( 0.2%) 
surfedges            22501/512000      90004/2048000  ( 4.4%) 
edges                15101/256000      60404/1024000  ( 5.9%) 
LDR worldlights         66/8192         6600/819200   ( 0.8%) 
HDR worldlights         66/8192         6600/819200   ( 0.8%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips            443/32768        4430/327680   ( 1.4%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices          8544/65536       17088/131072   (13.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                14/1024         4928/360448   ( 1.4%) 
LDR lightdata         [variable]     1801924/0        ( 0.0%) 
HDR lightdata         [variable]     1801924/0        ( 0.0%) 
visdata               [variable]       15642/16777216 ( 0.1%) 
entdata               [variable]       63224/393216   (16.1%) 
LDR ambient table      755/65536        3020/262144   ( 1.2%) 
HDR ambient table      755/65536        3020/262144   ( 1.2%) 
LDR leaf ambient      3443/65536       96404/1835008  ( 5.3%) 
HDR leaf ambient      3443/65536       96404/1835008  ( 5.3%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/21828    ( 0.0%) 
pakfile               [variable]     2136792/0        ( 0.0%) 
physics               [variable]      459746/4194304  (11.0%) 
physics terrain       [variable]       18639/1048576  ( 1.8%) 

Level flags = 7

Total triangle count: 7872
Writing h:\program files\valve\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_frostjail.bsp
7 minutes, 12 seconds elapsed
